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path: root/gfx/gl/shaders/landmassShader.vs
Commit message (Expand)AuthorAge
* Rename lots of shader filesDan Goodliffe2023-04-15
* Update shaders to use material to conditionally lookup sub-texture in the atlasDan Goodliffe2023-04-13
* Move the vertex/fragment shader interface for materials into an includeDan Goodliffe2023-04-11
* Move lots of common glsl interface to include filesDan Goodliffe2023-04-11
* Support for model colours mixed with texturesDan Goodliffe2023-02-24
* Switch to a deferred lighting based render pipelineDan Goodliffe2022-11-01
* Set v330 core on world shadersDan Goodliffe2022-10-30
* Swap y,z axisDan Goodliffe2021-11-16
* dos2unix shader sourcesDan Goodliffe2021-02-20
* Remove spare bits from shaders and tidy upDan Goodliffe2021-02-20
* Custom land and water shadersDan Goodliffe2021-02-20