| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Rename lots of shader files | Dan Goodliffe | 2023-04-15 |
| * | Move the vertex/fragment shader interface for materials into an include | Dan Goodliffe | 2023-04-11 |
| * | Move lots of common glsl interface to include files | Dan Goodliffe | 2023-04-11 |
| * | Switch to a deferred lighting based render pipeline | Dan Goodliffe | 2022-11-01 |
| * | Set v330 core on world shaders | Dan Goodliffe | 2022-10-30 |
| * | dos2unix shader sources | Dan Goodliffe | 2021-02-20 |
| * | Custom land and water shaders | Dan Goodliffe | 2021-02-20 |
