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I Like Trains
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The I Like Trains game
Dan Goodliffe
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scenary
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illuminator.h
Commit message (
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Author
Age
*
Move spot/point light persistence wrappers to assetFactory
Dan Goodliffe
2026-04-01
*
Have Renderable manage all instance lights
Dan Goodliffe
2026-04-01
*
Move light vertex structs out
Dan Goodliffe
2026-03-31
*
Use a single buffer for the location/rotation data of all renderable objects
Dan Goodliffe
2026-03-31
*
Reuse vertex array objects for common structures with DSA
Dan Goodliffe
2026-03-11
*
Add Asset interface to create an arbitrarily placed instance
Dan Goodliffe
2025-04-07
*
Pass frustum into render functions
Dan Goodliffe
2025-03-07
*
Apply StdTypeDefs for Texture
Dan Goodliffe
2024-08-10
*
We only need 3x3 matrix for model rotation spec
Dan Goodliffe
2024-01-13
*
Only create VAOs for the light type(s) in use
Dan Goodliffe
2024-01-13
*
Merge common parts of light type vertices
Dan Goodliffe
2024-01-13
*
Add model support for point lights
Dan Goodliffe
2024-01-12
*
Add spot light definition, loader, and rendering
Dan Goodliffe
2024-01-10
*
Add the Illuminator (type) and Light (instance) classes
Dan Goodliffe
2024-01-09