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Commit message (Expand)AuthorAge
* Move utility to libDan Goodliffe2021-02-28
* Calculate the candidate radii to join to point+direction angle pairsDan Goodliffe2021-02-27
* Calculate the radius to join to point+direction vector pairsDan Goodliffe2021-02-27
* find_arc_centre given vectorsDan Goodliffe2021-02-27
* Operator! to convert vec3 to vec2Dan Goodliffe2021-02-27
* Handy log macroDan Goodliffe2021-02-27
* As suspected, find_arc_centre could be simplfiedDan Goodliffe2021-02-23
* Add meandering supportDan Goodliffe2021-02-22
* Arc stream operator is inline, say soDan Goodliffe2021-02-22
* Enable pedantic warningsDan Goodliffe2021-02-21
* Pass lintersDan Goodliffe2021-02-20
* m4 based GLSL embeddingDan Goodliffe2021-02-20
* Code tidy-upDan Goodliffe2021-02-14
* Add vector pitchDan Goodliffe2021-02-14
* Rename flat_angle to vector_yawDan Goodliffe2021-02-14
* Move stream operators into ns std, add support for ArcDan Goodliffe2021-02-14
* Construct an Arc from three pointsDan Goodliffe2021-02-14
* Simplify flat_angleDan Goodliffe2021-02-14
* Add operator[] to ArcDan Goodliffe2021-02-14
* Add consts for other compass pointsDan Goodliffe2021-02-14
* Factor a lot of maths and stuff into utilityDan Goodliffe2021-02-07
* Initial commit adding curved rail piecesDan Goodliffe2021-02-05
* Initial commit generating some basic rail networkDan Goodliffe2021-02-05
* Collection can be shared/unique pointersDan Goodliffe2021-02-04
* Add some tests over collectionDan Goodliffe2021-02-04
* Split into main app and library the rest for testingDan Goodliffe2021-02-04
* Input stack and logical split of camera controllerDan Goodliffe2021-01-28
* Big tidy up of shader wrapperDan Goodliffe2021-01-24
* Factor to support worlds, objects, windows etcDan Goodliffe2021-01-18
* Big reshuffleDan Goodliffe2021-01-17