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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-20 14:06:29 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-20 14:06:29 +0000 |
commit | b77024de4351bcddee5c4781aa9fc031131f293b (patch) | |
tree | c51d7c8add4c450a0b6e980da88830fa53215171 /utility | |
parent | dos2unix shader sources (diff) | |
download | ilt-b77024de4351bcddee5c4781aa9fc031131f293b.tar.bz2 ilt-b77024de4351bcddee5c4781aa9fc031131f293b.tar.xz ilt-b77024de4351bcddee5c4781aa9fc031131f293b.zip |
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Diffstat (limited to 'utility')
-rw-r--r-- | utility/embed-glsl.cpp.m4 | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/utility/embed-glsl.cpp.m4 b/utility/embed-glsl.cpp.m4 index febba68..9e4c6d4 100644 --- a/utility/embed-glsl.cpp.m4 +++ b/utility/embed-glsl.cpp.m4 @@ -1,7 +1,8 @@ changecom()dnl // NAME #include "substr(TYPE,1)-NAME.h" -#include <cstring> +#include <GL/glew.h> +#include "gfx/gl/shader-source.h" constexpr const GLchar * src { R"GLSL-EMBED(dnl include(SOURCE))GLSL-EMBED" }; |