Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Misc readability fixes | Dan Goodliffe | 2024-10-17 |
* | Re-express viewProjections calculations as a fold expression | Dan Goodliffe | 2024-10-17 |
* | Use LightDirection for calculating/passing all light dir components | Dan Goodliffe | 2024-10-06 |
* | Populate all layers of shadow stencil with view from all around | Dan Goodliffe | 2024-09-07 |
* | Add helper to test if a uniform was found | Dan Goodliffe | 2024-08-26 |
* | Persist a single ShadowStenciller within ShadowMapper | Dan Goodliffe | 2024-08-19 |
* | Update asset stencils from shadow mapper | Dan Goodliffe | 2024-08-18 |
* | Use texture alpha in shadow stencil | Dan Goodliffe | 2024-08-10 |
* | Use mesh extents for shadow stencil extents | Dan Goodliffe | 2024-08-10 |
* | Initial commit of basic shadow depth map creation | Dan Goodliffe | 2024-08-10 |