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authorDan Goodliffe <dan@randomdan.homeip.net>2024-10-17 18:26:24 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2024-10-17 18:26:24 +0100
commit9a43f9e749f9f51cb37dabd9c1d33f2ee9441b2f (patch)
treef701bb3b75d4207c40557dd502fb85df9740615e /gfx/gl/shadowStenciller.h
parentRemove magic number for stencil view angles (diff)
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Re-express viewProjections calculations as a fold expression
Diffstat (limited to 'gfx/gl/shadowStenciller.h')
-rw-r--r--gfx/gl/shadowStenciller.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/gfx/gl/shadowStenciller.h b/gfx/gl/shadowStenciller.h
index 03efced..ac83eb1 100644
--- a/gfx/gl/shadowStenciller.h
+++ b/gfx/gl/shadowStenciller.h
@@ -9,6 +9,8 @@ class LightDirection;
class ShadowStenciller {
public:
+ template<typename T> static constexpr T STENCIL_ANGLES = 8;
+
ShadowStenciller();
[[nodiscard]]
@@ -21,5 +23,5 @@ private:
Program shadowCaster;
Program::RequiredUniformLocation viewProjectionLoc {shadowCaster, "viewProjection"};
- std::array<glm::mat4, 8> viewProjections;
+ std::array<glm::mat4, STENCIL_ANGLES<size_t>> viewProjections;
};