| Commit message (Expand) | Author | Age |
* | Remove the generic cache completely | Dan Goodliffe | 2024-01-26 |
* | We only need 3x3 matrix for model rotation spec | Dan Goodliffe | 2024-01-13 |
* | Render correct VAO for rail vehicle shadows | Dan Goodliffe | 2023-12-03 |
* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
* | Templated BufferedLocation and single buffer storage for RVC locations | Dan Goodliffe | 2023-05-06 |
* | Refactor InstanceVertices in terms of glContainer | Dan Goodliffe | 2023-05-01 |
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
* | Draw rail vehicle classes and foliage with new mesh instance helper | Dan Goodliffe | 2023-04-26 |
* | Pop and complete instanced shadow support | Dan Goodliffe | 2023-04-26 |
* | Handle rendering of RailVehicles through RailVehicleClass instancing | Dan Goodliffe | 2023-04-23 |
* | Remove the old .obj load, assets and supporting stuff | Dan Goodliffe | 2023-04-14 |
* | Support creating a super texture from fragments | Dan Goodliffe | 2023-03-14 |
* | RailVehicleClass now renders bogie shadows as well as body | Dan Goodliffe | 2023-03-04 |
* | Load length, wheelBase and maxSpeed RailVehicleClass properties from XML | Dan Goodliffe | 2023-03-04 |
* | RailVehicleClass texture might be null | Dan Goodliffe | 2023-03-04 |
* | Support and load factory asset directly into a RailVehicleClass instance | Dan Goodliffe | 2023-03-04 |
* | Initial commit of the shadow map generator and shadows render interface | Dan Goodliffe | 2022-12-03 |
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
* | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |
* | Setting texture unit on bind | Dan Goodliffe | 2022-10-30 |
* | Refactor to start splitting out UI components | Dan Goodliffe | 2021-12-13 |
* | Fix up all remaining warnings | Dan Goodliffe | 2021-11-28 |
* | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
* | Add maxSpeed to rail vehicle class | Dan Goodliffe | 2021-03-07 |
* | Carve up the mess in game/vehicles | Dan Goodliffe | 2021-03-06 |