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path: root/game/scenary/light.cpp
Commit message (Expand)AuthorAge
* Create mix-ins for handling asset and instance lightsHEADmainDan Goodliffe2026-04-03
* Move spot/point light persistence wrappers to assetFactoryDan Goodliffe2026-04-01
* Have Renderable manage all instance lightsDan Goodliffe2026-04-01
* Use a single buffer for the location/rotation data of all renderable objectsDan Goodliffe2026-03-31
* Add the Illuminator (type) and Light (instance) classesDan Goodliffe2024-01-09