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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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utility
Commit message (
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Author
Age
*
Pass linters
Dan Goodliffe
2021-02-20
*
m4 based GLSL embedding
Dan Goodliffe
2021-02-20
*
Code tidy-up
Dan Goodliffe
2021-02-14
*
Add vector pitch
Dan Goodliffe
2021-02-14
*
Rename flat_angle to vector_yaw
Dan Goodliffe
2021-02-14
*
Move stream operators into ns std, add support for Arc
Dan Goodliffe
2021-02-14
*
Construct an Arc from three points
Dan Goodliffe
2021-02-14
*
Simplify flat_angle
Dan Goodliffe
2021-02-14
*
Add operator[] to Arc
Dan Goodliffe
2021-02-14
*
Add consts for other compass points
Dan Goodliffe
2021-02-14
*
Factor a lot of maths and stuff into utility
Dan Goodliffe
2021-02-07
*
Initial commit adding curved rail pieces
Dan Goodliffe
2021-02-05
*
Initial commit generating some basic rail network
Dan Goodliffe
2021-02-05
*
Collection can be shared/unique pointers
Dan Goodliffe
2021-02-04
*
Add some tests over collection
Dan Goodliffe
2021-02-04
*
Split into main app and library the rest for testing
Dan Goodliffe
2021-02-04
*
Input stack and logical split of camera controller
Dan Goodliffe
2021-01-28
*
Big tidy up of shader wrapper
Dan Goodliffe
2021-01-24
*
Factor to support worlds, objects, windows etc
Dan Goodliffe
2021-01-18
*
Big reshuffle
Dan Goodliffe
2021-01-17