Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Remove the static font cache | Dan Goodliffe | 2024-01-26 |
* | Template Ray on position type | Dan Goodliffe | 2024-01-07 |
* | Remove more use of legacy types and unnecessary pointers from selectable inte... | Dan Goodliffe | 2024-01-01 |
* | WIP typedefing all the things - sources | Dan Goodliffe | 2023-11-09 |
* | WIP typedefing all the things - headers | Dan Goodliffe | 2023-11-07 |
* | Reformat with new clang-format | Dan Goodliffe | 2023-11-07 |
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
* | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |
* | GameMainSelector provides world overlay and renders its target | Dan Goodliffe | 2022-10-10 |
* | Initial commit of a basic working network editor | Dan Goodliffe | 2022-10-08 |
* | Remove redundant null check | Dan Goodliffe | 2022-10-02 |
* | Beginnings of network editor | Dan Goodliffe | 2022-01-18 |