summaryrefslogtreecommitdiff
path: root/ui/gameMainSelector.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2023-11-06 20:48:33 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-11-07 01:02:02 +0000
commit2f8d7643d03f39fa848576692264d0fe3a37ed91 (patch)
treef4578e2ce3020c04a206f9eb0bc02587de5b3d6a /ui/gameMainSelector.cpp
parentDon't request a specific OpenGL version, just check we get something sufficie... (diff)
downloadilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.tar.bz2
ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.tar.xz
ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.zip
Reformat with new clang-format
Diffstat (limited to 'ui/gameMainSelector.cpp')
-rw-r--r--ui/gameMainSelector.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/gameMainSelector.cpp b/ui/gameMainSelector.cpp
index 081718d..6c6935c 100644
--- a/ui/gameMainSelector.cpp
+++ b/ui/gameMainSelector.cpp
@@ -15,6 +15,7 @@
#include <vector>
GameMainSelector::GameMainSelector(const Camera * c, glm::vec2 size) : UIComponent {{{}, size}}, camera {c} { }
+
constexpr glm::vec2 TargetPos {5, 45};
void