| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Psycho-rebased branch imgui on top of main | Dan Goodliffe | 2024-07-02 |
| |\ | |||
| | * | Disable saving settings automagically | Dan Goodliffe | 2024-06-16 |
| | * | Remove initialisation order debug | Dan Goodliffe | 2024-06-16 |
| | * | First cut reshuffling app/window/gl/render bits | Dan Goodliffe | 2024-06-15 |
| | * | Add imgui init and shutdown to appbase and gamemainwindow | Dan Goodliffe | 2024-06-05 |
| * | | Create a v3.3 context and v3.3 glad library | Dan Goodliffe | 2024-06-25 |
| |/ | |||
| * | Don't request a specific OpenGL version, just check we get something sufficie... | Dan Goodliffe | 2023-11-07 |
| * | Support for tessellation shaders | Dan Goodliffe | 2023-05-09 |
| * | Check error state during setup, set OpenGL version to 3.3 core | Dan Goodliffe | 2022-12-03 |
| * | Shared context, persist main window in test, send test for upcoming pointlight | Dan Goodliffe | 2022-11-19 |
| * | Extract SDL_Application helper into libilt | Dan Goodliffe | 2022-11-14 |
