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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-06-15 15:28:53 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-06-15 15:28:53 +0100 |
commit | 02c3f1fd622bb5b4da1462c5bb507a4a541447d5 (patch) | |
tree | 8db9ad8cc755cdab17d11a97309b3b147c576964 /ui/applicationBase.cpp | |
parent | Add imgui init and shutdown to appbase and gamemainwindow (diff) | |
download | ilt-02c3f1fd622bb5b4da1462c5bb507a4a541447d5.tar.bz2 ilt-02c3f1fd622bb5b4da1462c5bb507a4a541447d5.tar.xz ilt-02c3f1fd622bb5b4da1462c5bb507a4a541447d5.zip |
First cut reshuffling app/window/gl/render bits
Diffstat (limited to 'ui/applicationBase.cpp')
-rw-r--r-- | ui/applicationBase.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/applicationBase.cpp b/ui/applicationBase.cpp index 3fa6e2b..c3134b4 100644 --- a/ui/applicationBase.cpp +++ b/ui/applicationBase.cpp @@ -35,6 +35,7 @@ ApplicationBase::initSDL() const void ApplicationBase::initImGUI() const { + puts(__PRETTY_FUNCTION__); // Setup Dear ImGui context IMGUI_CHECKVERSION(); ImGui::CreateContext(); |