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I Like Trains
better-network
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The I Like Trains game
Dan Goodliffe
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path:
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gfx
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renderable.h
Commit message (
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Author
Age
*
Use a single buffer for the location/rotation data of all renderable objects
Dan Goodliffe
2026-03-31
*
Support for the BillboardPainter
Dan Goodliffe
2026-02-28
*
Fix up the preFrame process to use both frustums
Dan Goodliffe
2026-02-18
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Add Renderable::preFrame for doing non-const frame prep work
Dan Goodliffe
2026-02-16
*
Pass a Frustum to shadow renderers
Dan Goodliffe
2025-03-11
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Pass frustum into render functions
Dan Goodliffe
2025-03-07
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Add updateStencil to Renderable interface
Dan Goodliffe
2024-08-18
*
Drop .hpp for header only things
Dan Goodliffe
2023-04-29
*
Initial commit of the shadow map generator and shadows render interface
Dan Goodliffe
2022-12-03
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Add light stage to renderable objects
Dan Goodliffe
2022-11-23
*
Rename Shader to SceneShader
Dan Goodliffe
2022-11-03
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Replace include guard macros with pragma once
Dan Goodliffe
2022-01-02
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Add missing virtual destructor in Renderable
Dan Goodliffe
2021-03-13
*
Split physical objects from renderable ones
Dan Goodliffe
2021-01-25