index
:
I Like Trains
main
terrain-deform-2
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
gfx
/
gl
/
shaders
Commit message (
Expand
)
Author
Age
*
Add rendering support for point lights
Dan Goodliffe
2022-11-23
*
Separate out the illumation of the scene
Dan Goodliffe
2022-11-23
*
Tidied Scene Renderer
Dan Goodliffe
2022-11-01
*
Switch to a deferred lighting based render pipeline
Dan Goodliffe
2022-11-01
*
Set v330 core on world shaders
Dan Goodliffe
2022-10-30
*
First iteration with font/text support
Dan Goodliffe
2022-01-01
*
Introduce the UI shader
Dan Goodliffe
2021-12-12
*
Add slope colouring to terrain shader
Dan Goodliffe
2021-11-25
*
Swap y,z axis
Dan Goodliffe
2021-11-16
*
dos2unix shader sources
Dan Goodliffe
2021-02-20
*
Remove spare bits from shaders and tidy up
Dan Goodliffe
2021-02-20
*
Custom land and water shaders
Dan Goodliffe
2021-02-20
*
Add support for directional light color and an ambient color
Dan Goodliffe
2021-02-18
*
Update glsl version and interface
Dan Goodliffe
2021-02-12
*
Fix issue with normal affecting transparency
Dan Goodliffe
2021-02-12
*
Remove the weird view/model/camera connectedness
Dan Goodliffe
2021-01-24
*
Big reshuffle
Dan Goodliffe
2021-01-17