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path: root/gfx/gl/shaders/materialOut.glsl
Commit message (Expand)AuthorAge
* Replace hacky m4 shader preprocessing with proper glslang versionDan Goodliffe5 days
* Switch to floating point, camera relative position bufferDan Goodliffe6 days
* Use 32bit integer texture for position render dataDan Goodliffe2023-12-17
* Rename lots of shader filesDan Goodliffe2023-04-15