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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-10 01:33:39 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-10 01:33:39 +0000
commit61d6b49d5a4c5f58a2922a19a360e078a0aeacba (patch)
treec192508c15d880ccb84003f3494aa2e26d36324b /gfx/gl/shaders/materialOut.glsl
parentSpecialise glTexture::savePosition (diff)
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Switch to floating point, camera relative position buffer
Diffstat (limited to 'gfx/gl/shaders/materialOut.glsl')
-rw-r--r--gfx/gl/shaders/materialOut.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/materialOut.glsl b/gfx/gl/shaders/materialOut.glsl
index 846825e..dc5f8e8 100644
--- a/gfx/gl/shaders/materialOut.glsl
+++ b/gfx/gl/shaders/materialOut.glsl
@@ -1,3 +1,3 @@
-layout(location = 0) out ivec4 gPosition;
+layout(location = 0) out vec4 gPosition;
layout(location = 1) out vec4 gNormal;
layout(location = 2) out vec4 gAlbedoSpec;