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I Like Trains
better-network
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The I Like Trains game
Dan Goodliffe
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gfx
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gl
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shaders
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directionalLight.fs
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Author
Age
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Update OpenGL context and shaders to v4.6
Dan Goodliffe
8 days
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Pass shaders through glslangValidator
Dan Goodliffe
2026-01-16
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Basic soft shadows
Dan Goodliffe
2024-10-26
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Offset shaded position to reduce chance of self-shadowing
Dan Goodliffe
2024-08-18
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Adjust light view projection matrix upfront
Dan Goodliffe
2024-01-30
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Remove the complications from previously storing several shadow maps in the t...
Dan Goodliffe
2024-01-30
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Geometry shader for single pass shadow maps
Dan Goodliffe
2024-01-28
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Run shadow mapper in camera relative space
Dan Goodliffe
2023-12-17
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Use 32bit integer texture for position render data
Dan Goodliffe
2023-12-17
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Generate 4 bands of shadow maps
Dan Goodliffe
2022-12-28
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Initial support for multiple shadow maps in the same texture
Dan Goodliffe
2022-12-28
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Tidy up
Dan Goodliffe
2022-12-06
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Do not unilluminate the back of objects
Dan Goodliffe
2022-12-04
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Generate and use a shadow map
Dan Goodliffe
2022-12-04
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Separate out the illumation of the scene
Dan Goodliffe
2022-11-23