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path: root/game/network/network.h
Commit message (Collapse)AuthorAge
* Add candidateNodeAt, returns a network node why may not be part of the networkDan Goodliffe2022-10-11
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* Fix return type of network link factoriesDan Goodliffe2022-10-11
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* Add a rather dumb builder for joining nodesDan Goodliffe2022-10-08
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* Move addStraight to impl.hDan Goodliffe2022-10-08
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* Add addStright to Network which looks up StraightLink in the network typeDan Goodliffe2022-10-08
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* Split network intersect ray functions and return specific typesDan Goodliffe2022-10-08
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* Add support for searching a network for a ray intersectionDan Goodliffe2022-10-02
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* Latest clang-formattingDan Goodliffe2022-10-02
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* Replace include guard macros with pragma onceDan Goodliffe2022-01-02
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* Route Walker returns Link::Nexts, not vector linksDan Goodliffe2021-03-13
| | | | | This makes more sense when you realise that the existing navigation workings work on exactly the same type!
* Initial commit of the route finderDan Goodliffe2021-03-13
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* Push more RailLinks logic down into NetworkOfDan Goodliffe2021-03-10
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* Add some more helpers to NetworkDan Goodliffe2021-03-10
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* Push RailLinks functionality into new base classes Network and NetworkOf<>Dan Goodliffe2021-03-10