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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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*
Better default camera pos
Dan Goodliffe
2021-01-26
*
Define light direction as a vector
Dan Goodliffe
2021-01-26
*
Generate some basic flat terrain
Dan Goodliffe
2021-01-25
*
Simplify vertex interface
Dan Goodliffe
2021-01-25
*
Move texture cache to Texture class
Dan Goodliffe
2021-01-25
*
Split physical objects from renderable ones
Dan Goodliffe
2021-01-25
*
Basic key controls to move the camera around
Dan Goodliffe
2021-01-25
*
Remove the weird view/model/camera connectedness
Dan Goodliffe
2021-01-24
*
Big tidy up of shader wrapper
Dan Goodliffe
2021-01-24
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Allow physical objects to share meshes and textures
Dan Goodliffe
2021-01-23
*
Add a basic cache template
Dan Goodliffe
2021-01-23
*
Add basic work and worker thread pool
Dan Goodliffe
2021-01-19
*
Factor to support worlds, objects, windows etc
Dan Goodliffe
2021-01-18
*
Helpers can be static
Dan Goodliffe
2021-01-17
*
Split window and display (application) classes
Dan Goodliffe
2021-01-17
*
Big reshuffle
Dan Goodliffe
2021-01-17
*
First cut modernizing and sanitizing
Dan Goodliffe
2021-01-17
*
Initial commit
Dan Goodliffe
2021-01-16
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