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Commit message (Expand)AuthorAge
* Split core view definition out of Camera into FrustumDan Goodliffe7 days
* Move camera out of gl folder, it's not OpenGL specificDan Goodliffe7 days
* Have Camera keep an array of frustum plane definitionsHEADmainDan Goodliffe7 days
* Constrain operator* for array*functorDan Goodliffe7 days
* Cache the camera's view matrixDan Goodliffe10 days
* Work around clang thinking this is unused in lambdasDan Goodliffe11 days
* Split meshes by surface and tileDan Goodliffe2025-02-26
* Name Worker threads if supportedDan Goodliffe2025-02-26
* Add range support for OpenMesh::PolyConnectivity::EntityRangeDan Goodliffe2025-02-26
* Create perf-terrain test window globallyDan Goodliffe2025-02-26
* Improve Terrain::generateMeshes performanceDan Goodliffe2025-02-25
* Add VertexArrayObject::data for an external existing bufferDan Goodliffe2025-02-25
* Add glMappedBufferWriter helperDan Goodliffe2025-02-25
* Merge remote-tracking branch 'origin/terrain-for-networks'Dan Goodliffe2025-02-24
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| * New hardcoded test rail networkDan Goodliffe2025-02-24
| * Don't rely on triangle centroid not already having a surfaceDan Goodliffe2025-02-24
| * Improve number of segments in LinkCurve basesDan Goodliffe2025-02-23
| * Add GeoData deformation perf testDan Goodliffe2025-02-23
| * Add CLOGf for formatting loggerDan Goodliffe2025-02-23
| * Add timeouts to more geoData testsDan Goodliffe2025-02-23
| * Process set height as required in chunks of target vertexDan Goodliffe2025-02-23
| * Less allocy/work set based surface/recursive height settingDan Goodliffe2025-02-23
| * Add adjusted boundary vertices to new/changes/boundary listsDan Goodliffe2025-02-23
| * Expand new verts collection onceDan Goodliffe2025-02-18
| * Only build/run GeoDataMesh::sanityCheck for debugDan Goodliffe2025-02-17
| * Refactor GeoData::setHeights until a struct made of a logical breakdown of th...Dan Goodliffe2025-02-17
| * Fixes and tests to new range helpersDan Goodliffe2025-02-15
| * Range adaptor to make triangle strip triplesDan Goodliffe2025-02-15
| * Use new helpers to simplify close entity search in GeoData::setPointDan Goodliffe2025-02-14
| * Add utility class to easily get nth field of tuple/pair for any typesDan Goodliffe2025-02-14
| * Add operator| overload to make OpenMesh XY_range(...) work with std::rangesDan Goodliffe2025-02-14
| * Move basic setHeights lambdas into proper helper functionsDan Goodliffe2025-02-13
| * Replace mesh generation counter with afterChange eventDan Goodliffe2025-02-10
| * Combine GeoData and Terrain class hierarchiesDan Goodliffe2025-02-09
| * Split GeoData mesh basics into a subclassDan Goodliffe2025-02-09
| * Move lots of geoData helpers into libDan Goodliffe2025-02-09
| * Initial commit setting terrain during network constructionDan Goodliffe2025-02-09
| * Big of validation on getSurfaceDan Goodliffe2025-02-09
| * Add tests which explicit count verts/edges/faces after terrain mesh modificationDan Goodliffe2025-02-09
| * Improve logging and fault detection during mesh mutationDan Goodliffe2025-02-08
| * Set height when reusing adjacent verticesDan Goodliffe2025-02-08
| * Verify an edge can be flippedDan Goodliffe2025-02-06
| * Update PointFace _face cache as required instead of erroringDan Goodliffe2025-02-06
| * Check all adjacent vertex before edges when cutting triangle strip edgeDan Goodliffe2025-02-03
| * Flip edges if better instead of splitting them when cutting triangle strip edgeDan Goodliffe2025-02-02
| * Add distance helperDan Goodliffe2025-01-21
| * Add default Q = glm::defaultp to maths functionsDan Goodliffe2025-01-06
| * Add helper for sorting sorted containers by a projectionDan Goodliffe2025-01-05
| * Add helper for merging close elements in a vectorDan Goodliffe2025-01-05
| * Include arc angle in curved terrain walkDan Goodliffe2025-01-05