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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-09 00:40:40 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-09 00:40:40 +0000 |
commit | 9c2c3f71065c94a18c02440111b6ff8ca977b90e (patch) | |
tree | 339c9846cdd6937a5e77b37f88e3ee3674f944e5 /test | |
parent | WIP typedefing all the things - headers (diff) | |
download | ilt-9c2c3f71065c94a18c02440111b6ff8ca977b90e.tar.bz2 ilt-9c2c3f71065c94a18c02440111b6ff8ca977b90e.tar.xz ilt-9c2c3f71065c94a18c02440111b6ff8ca977b90e.zip |
WIP typedefing all the things - sources
Diffstat (limited to 'test')
-rw-r--r-- | test/test-assetFactory.cpp | 2 | ||||
-rw-r--r-- | test/testRenderOutput.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp index 177ab6a..9af08cb 100644 --- a/test/test-assetFactory.cpp +++ b/test/test-assetFactory.cpp @@ -25,7 +25,7 @@ BOOST_GLOBAL_FIXTURE(TestMainWindow); const std::filesystem::path TMP {"/tmp"}; -class FactoryFixture : public TestRenderOutputSize<glm::ivec2 {2048, 1024}>, public SceneProvider { +class FactoryFixture : public TestRenderOutputSize<TextureAbsCoord {2048, 1024}>, public SceneProvider { public: FactoryFixture() : sceneRenderer {size, output} { } diff --git a/test/testRenderOutput.cpp b/test/testRenderOutput.cpp index 464b0b3..9af4451 100644 --- a/test/testRenderOutput.cpp +++ b/test/testRenderOutput.cpp @@ -1,7 +1,7 @@ #include "testRenderOutput.h" #include <stdexcept> -TestRenderOutput::TestRenderOutput(glm::ivec2 s) : size {s} +TestRenderOutput::TestRenderOutput(TextureAbsCoord s) : size {s} { glBindFramebuffer(GL_FRAMEBUFFER, output); const auto configuregdata |