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authorDan Goodliffe <dan@randomdan.homeip.net>2022-10-30 17:55:25 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-10-30 17:55:25 +0000
commit90162fd9e2f4ebcf5d9eb73d61fd53edf724c07b (patch)
tree69592e093c4a14fb363c01afe71e32b6f85e588a /gfx
parentEnable OpenGL 4.5 core profile (diff)
downloadilt-90162fd9e2f4ebcf5d9eb73d61fd53edf724c07b.tar.bz2
ilt-90162fd9e2f4ebcf5d9eb73d61fd53edf724c07b.tar.xz
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Set v330 core on world shaders
Diffstat (limited to 'gfx')
-rw-r--r--gfx/gl/shaders/basicShader.fs2
-rw-r--r--gfx/gl/shaders/basicShader.vs2
-rw-r--r--gfx/gl/shaders/landmassShader.fs2
-rw-r--r--gfx/gl/shaders/landmassShader.vs2
-rw-r--r--gfx/gl/shaders/waterShader.fs2
-rw-r--r--gfx/gl/shaders/waterShader.vs2
6 files changed, 6 insertions, 6 deletions
diff --git a/gfx/gl/shaders/basicShader.fs b/gfx/gl/shaders/basicShader.fs
index c20035d..0bd42b4 100644
--- a/gfx/gl/shaders/basicShader.fs
+++ b/gfx/gl/shaders/basicShader.fs
@@ -1,4 +1,4 @@
-#version 130
+#version 330 core
in vec2 texCoord0;
in vec3 normal0;
diff --git a/gfx/gl/shaders/basicShader.vs b/gfx/gl/shaders/basicShader.vs
index 2ef6697..8f2ab3e 100644
--- a/gfx/gl/shaders/basicShader.vs
+++ b/gfx/gl/shaders/basicShader.vs
@@ -1,4 +1,4 @@
-#version 130
+#version 330 core
in vec3 position;
in vec2 texCoord;
diff --git a/gfx/gl/shaders/landmassShader.fs b/gfx/gl/shaders/landmassShader.fs
index ee943d7..aa368dc 100644
--- a/gfx/gl/shaders/landmassShader.fs
+++ b/gfx/gl/shaders/landmassShader.fs
@@ -1,4 +1,4 @@
-#version 130
+#version 330 core
in vec2 texCoord0;
in vec3 normal0;
diff --git a/gfx/gl/shaders/landmassShader.vs b/gfx/gl/shaders/landmassShader.vs
index 94d819d..bc9a947 100644
--- a/gfx/gl/shaders/landmassShader.vs
+++ b/gfx/gl/shaders/landmassShader.vs
@@ -1,4 +1,4 @@
-#version 130
+#version 330 core
in vec3 position;
in vec2 texCoord;
diff --git a/gfx/gl/shaders/waterShader.fs b/gfx/gl/shaders/waterShader.fs
index c7d14cf..abfa532 100644
--- a/gfx/gl/shaders/waterShader.fs
+++ b/gfx/gl/shaders/waterShader.fs
@@ -1,4 +1,4 @@
-#version 130
+#version 330 core
in vec2 texCoord0;
in float depth;
diff --git a/gfx/gl/shaders/waterShader.vs b/gfx/gl/shaders/waterShader.vs
index 2bcedb4..bc4b7fc 100644
--- a/gfx/gl/shaders/waterShader.vs
+++ b/gfx/gl/shaders/waterShader.vs
@@ -1,4 +1,4 @@
-#version 130
+#version 330 core
in vec3 position;
in vec2 texCoord;