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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-07 14:21:21 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-07 14:21:21 +0000
commitfb16b42096b45f02a9b02bee38d5d3ead6d430b0 (patch)
tree11f01ae37e5423c0ee2d5087bc72342db3a6832c /gfx/gl/shadowStenciller.cpp
parentFix naming violations in Mesh (diff)
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Replace gl_traits glTexParameter with glTexture::parameter DSA wrapperHEADmain
Diffstat (limited to 'gfx/gl/shadowStenciller.cpp')
-rw-r--r--gfx/gl/shadowStenciller.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/gfx/gl/shadowStenciller.cpp b/gfx/gl/shadowStenciller.cpp
index 3625524..a5f9d68 100644
--- a/gfx/gl/shadowStenciller.cpp
+++ b/gfx/gl/shadowStenciller.cpp
@@ -42,10 +42,10 @@ ShadowStenciller::configureStencilTexture(glTexture & stencil, GLsizei width, GL
stencil.bind(GL_TEXTURE_2D_ARRAY);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ stencil.parameter(GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ stencil.parameter(GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ stencil.parameter(GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ stencil.parameter(GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT, width, height, STENCIL_ANGLES<GLint>, 0,
GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, nullptr);