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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-05 00:30:13 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-05 00:30:13 +0000 |
commit | c1ea14d1c96de18448c0c3779d30b7e1e4451f61 (patch) | |
tree | b97edc04e70495caf49545dc30ed9936d1986d07 /gfx/gl/shaders/waterShader.fs | |
parent | Create terrain as collection of meshes (diff) | |
download | ilt-c1ea14d1c96de18448c0c3779d30b7e1e4451f61.tar.bz2 ilt-c1ea14d1c96de18448c0c3779d30b7e1e4451f61.tar.xz ilt-c1ea14d1c96de18448c0c3779d30b7e1e4451f61.zip |
Initial commit generating some basic rail network
Diffstat (limited to 'gfx/gl/shaders/waterShader.fs')
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