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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-31 14:02:13 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-04 19:29:49 +0000 |
commit | 74a2cf310f4891e17157b508edb0ea982b03619e (patch) | |
tree | 662751c0249a57d3988d4c8a624e6c8882a6ea0e /gfx/gl/shaders/waterShader.fs | |
parent | Create mesh direct from vertices and indices (diff) | |
download | ilt-74a2cf310f4891e17157b508edb0ea982b03619e.tar.bz2 ilt-74a2cf310f4891e17157b508edb0ea982b03619e.tar.xz ilt-74a2cf310f4891e17157b508edb0ea982b03619e.zip |
Create terrain as collection of meshes
Diffstat (limited to 'gfx/gl/shaders/waterShader.fs')
0 files changed, 0 insertions, 0 deletions