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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-14 14:32:25 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-14 14:32:25 +0000 |
commit | 169068b417323232cc6aac440f3d7a2d918b5917 (patch) | |
tree | 6a97eba1b3027feaa8e5530f7df625c0430a61b1 /game/vehicles/vehicle.h | |
parent | Add our first vehicle (diff) | |
download | ilt-169068b417323232cc6aac440f3d7a2d918b5917.tar.bz2 ilt-169068b417323232cc6aac440f3d7a2d918b5917.tar.xz ilt-169068b417323232cc6aac440f3d7a2d918b5917.zip |
Code tidy-up
Diffstat (limited to 'game/vehicles/vehicle.h')
-rw-r--r-- | game/vehicles/vehicle.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/game/vehicles/vehicle.h b/game/vehicles/vehicle.h index 01be6a6..cd2249d 100644 --- a/game/vehicles/vehicle.h +++ b/game/vehicles/vehicle.h @@ -4,12 +4,11 @@ #include "game/physical.h" #include <game/network/link.h> #include <game/worldobject.h> -#include <glm/glm.hpp> #include <string> class Vehicle : public WorldObject, public Physical { public: - Vehicle(LinkPtr link, const std::string & obj, const std::string & tex); + Vehicle(const LinkPtr & link, const std::string & obj, const std::string & tex); LinkPtr link; // Which link are we travelling along unsigned char linkDir {0}; // Starting end e0->e1 or e1->e0 float linkDist {0}; // distance long current link |