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-rw-r--r--game/vehicles/vehicle.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/game/vehicles/vehicle.h b/game/vehicles/vehicle.h
index 01be6a6..cd2249d 100644
--- a/game/vehicles/vehicle.h
+++ b/game/vehicles/vehicle.h
@@ -4,12 +4,11 @@
#include "game/physical.h"
#include <game/network/link.h>
#include <game/worldobject.h>
-#include <glm/glm.hpp>
#include <string>
class Vehicle : public WorldObject, public Physical {
public:
- Vehicle(LinkPtr link, const std::string & obj, const std::string & tex);
+ Vehicle(const LinkPtr & link, const std::string & obj, const std::string & tex);
LinkPtr link; // Which link are we travelling along
unsigned char linkDir {0}; // Starting end e0->e1 or e1->e0
float linkDist {0}; // distance long current link