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authorDan Goodliffe <dan@randomdan.homeip.net>2023-01-08 16:34:43 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-01-08 16:34:43 +0000
commit8cd0977a3688fa705c83867c57505a47b9269369 (patch)
treeb7b48711051299607077ed31fdf3b3f6dd6cc41f
parentTidy shadow map creation (diff)
downloadilt-8cd0977a3688fa705c83867c57505a47b9269369.tar.bz2
ilt-8cd0977a3688fa705c83867c57505a47b9269369.tar.xz
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Fix up all the static analyzer warnings
-rw-r--r--application/main.cpp2
-rw-r--r--game/geoData.cpp2
-rw-r--r--game/network/link.cpp2
-rw-r--r--game/network/network.cpp4
-rw-r--r--game/network/network.h6
-rw-r--r--game/network/rail.cpp4
-rw-r--r--gfx/gl/camera.cpp13
-rw-r--r--gfx/gl/camera.h4
-rw-r--r--gfx/gl/program.h4
-rw-r--r--gfx/gl/sceneProvider.h5
-rw-r--r--gfx/gl/sceneRenderer.cpp2
-rw-r--r--gfx/gl/shader.h2
-rw-r--r--gfx/gl/shadowMapper.cpp2
-rw-r--r--gfx/gl/shadowMapper.h7
-rw-r--r--gfx/gl/uiShader.h5
-rw-r--r--gfx/models/texture.cpp4
-rw-r--r--lib/enumDetails.hpp5
-rw-r--r--lib/filesystem.cpp1
-rw-r--r--test/Jamfile.jam23
-rw-r--r--test/test-collection.cpp4
-rw-r--r--test/test-enumDetails.cpp11
-rw-r--r--test/test-geo.cpp16
-rw-r--r--test/test-glContextBhvr.cpp34
-rw-r--r--test/test-lib.cpp6
-rw-r--r--test/test-maths.cpp17
-rw-r--r--test/test-network.cpp4
-rw-r--r--test/test-obj.cpp4
-rw-r--r--test/test-render.cpp26
-rw-r--r--test/test-text.cpp6
-rw-r--r--test/testHelpers.cpp16
-rw-r--r--test/testHelpers.h (renamed from test/test-helpers.hpp)13
-rw-r--r--test/testMainWindow.cpp13
-rw-r--r--test/testRenderOutput.cpp2
-rw-r--r--ui/font.cpp2
34 files changed, 176 insertions, 95 deletions
diff --git a/application/main.cpp b/application/main.cpp
index 224c4f7..1f91dab 100644
--- a/application/main.cpp
+++ b/application/main.cpp
@@ -65,7 +65,7 @@ public:
rl->addLinksBetween(l, s);
rl->addLinksBetween(t, u);
rl->addLinksBetween(u, m);
- std::shared_ptr<Train> train = world.create<Train>(l3);
+ const std::shared_ptr<Train> train = world.create<Train>(l3);
auto b47 = std::make_shared<RailVehicleClass>("brush47");
for (int N = 0; N < 6; N++) {
train->create<RailVehicle>(b47);
diff --git a/game/geoData.cpp b/game/geoData.cpp
index af39ce3..4dd0c40 100644
--- a/game/geoData.cpp
+++ b/game/geoData.cpp
@@ -131,7 +131,7 @@ GeoData::RayTracer::byAxis(glm::vec2 p0, glm::vec2 p1, glm::vec2 d, glm::length_
glm::vec2
GeoData::RayTracer::next()
{
- glm::vec2 cur {p};
+ const glm::vec2 cur {p};
static constexpr const glm::vec2 m {1, -1};
const int axis = (error > 0) ? 1 : 0;
diff --git a/game/network/link.cpp b/game/network/link.cpp
index 19b60ab..aecc2fc 100644
--- a/game/network/link.cpp
+++ b/game/network/link.cpp
@@ -68,7 +68,7 @@ LinkCurve::intersectRay(const Ray & ray) const
points.reserve(segCount);
for (glm::vec3 swing = {arc.first, centreBase.z - e0p.z, 0.F}; segCount; swing += step, --segCount) {
const auto t {trans * glm::rotate(half_pi - swing.x, up) * glm::translate(glm::vec3 {radius, 0.F, swing.y})};
- points.push_back(t * glm::vec4 {0, 0, 0, 1});
+ points.emplace_back(t * glm::vec4 {0, 0, 0, 1});
}
return ray.passesCloseToEdges(points, 1.F);
}
diff --git a/game/network/network.cpp b/game/network/network.cpp
index dd61f9b..59ef7c8 100644
--- a/game/network/network.cpp
+++ b/game/network/network.cpp
@@ -22,11 +22,11 @@ Network::nodeAt(glm::vec3 pos)
Network::NodeInsertion
Network::newNodeAt(glm::vec3 pos)
{
- if (const auto [n, i] = candidateNodeAt(pos); i == NodeIs::NotInNetwork) {
+ if (auto [n, i] = candidateNodeAt(pos); i == NodeIs::NotInNetwork) {
return {*nodes.insert(std::move(n)).first, i};
}
else {
- return {n, NodeIs::InNetwork};
+ return {std::move(n), NodeIs::InNetwork};
}
}
diff --git a/game/network/network.h b/game/network/network.h
index e7a65b5..4b485cc 100644
--- a/game/network/network.h
+++ b/game/network/network.h
@@ -7,6 +7,7 @@
#include <memory>
#include <set>
#include <sorting.hpp>
+#include <special_members.hpp>
#include <string>
#include <utility>
#include <variant>
@@ -23,6 +24,7 @@ public:
using LinkEnd = std::pair<Link::Ptr, unsigned char>;
explicit Network(const std::string & textureName);
virtual ~Network() = default;
+ DEFAULT_MOVE_NO_COPY(Network);
[[nodiscard]] Node::Ptr findNodeAt(glm::vec3) const;
[[nodiscard]] Node::Ptr nodeAt(glm::vec3);
@@ -43,7 +45,7 @@ public:
virtual Link::CCollection addJoins(glm::vec3, glm::vec3) = 0;
virtual Link::CCollection addExtend(glm::vec3, glm::vec3) = 0;
- virtual float findNodeDirection(Node::AnyCPtr) const = 0;
+ [[nodiscard]] virtual float findNodeDirection(Node::AnyCPtr) const = 0;
protected:
static void joinLinks(const Link::Ptr & l, const Link::Ptr & ol);
@@ -94,7 +96,7 @@ public:
Link::CCollection addJoins(glm::vec3, glm::vec3) override;
Link::CCollection addExtend(glm::vec3, glm::vec3) override;
- float findNodeDirection(Node::AnyCPtr) const override;
+ [[nodiscard]] float findNodeDirection(Node::AnyCPtr) const override;
void render(const SceneShader &) const override;
diff --git a/game/network/rail.cpp b/game/network/rail.cpp
index 2f09d88..e7006cf 100644
--- a/game/network/rail.cpp
+++ b/game/network/rail.cpp
@@ -40,7 +40,7 @@ RailLinks::addLinksBetween(glm::vec3 start, glm::vec3 end)
std::swap(start, end);
}
// Find start link/end - opposite entry dir to existing link; so pi +...
- float dir = pi + findNodeDirection(node1ins.first);
+ const float dir = pi + findNodeDirection(node1ins.first);
if (dir == vector_yaw(end - start)) {
return addLink<RailLinkStraight>(start, end);
}
@@ -50,7 +50,7 @@ RailLinks::addLinksBetween(glm::vec3 start, glm::vec3 end)
const auto sm = glm::distance(flatStart, mid), em = glm::distance(flatEnd, mid);
return start.z + ((end.z - start.z) * (sm / (sm + em)));
};
- float dir2 = pi + findNodeDirection(node2ins.first);
+ const float dir2 = pi + findNodeDirection(node2ins.first);
if (const auto radii = find_arcs_radius(flatStart, dir, flatEnd, dir2); radii.first < radii.second) {
const auto radius {radii.first};
const auto c1 = flatStart + sincosf(dir + half_pi) * radius;
diff --git a/gfx/gl/camera.cpp b/gfx/gl/camera.cpp
index 2ea326d..b596c43 100644
--- a/gfx/gl/camera.cpp
+++ b/gfx/gl/camera.cpp
@@ -7,9 +7,10 @@
Camera::Camera(glm::vec3 pos, float fov, float aspect, float zNear, float zFar) :
position {pos}, forward {::north}, up {::up}, fov {fov}, aspect {aspect}, near {zNear}, far {zFar},
- projection {glm::perspective(fov, aspect, zNear, zFar)}
+ projection {glm::perspective(fov, aspect, zNear, zFar)},
+ viewProjection {projection * glm::lookAt(position, position + forward, up)}, inverseViewProjection {
+ glm::inverse(viewProjection)}
{
- updateView();
}
Ray
@@ -38,9 +39,9 @@ std::array<glm::vec4, 4>
Camera::extentsAtDist(const float dist) const
{
const auto clampToSeaFloor = [this, dist](const glm::vec3 & target) {
- if (target.z < -1.5f) {
+ if (target.z < -1.5F) {
const auto vec = glm::normalize(target - position);
- constexpr glm::vec3 seafloor {0, 0, -1.5};
+ constexpr glm::vec3 seafloor {0, 0, -1.5F};
float outdist;
if (glm::intersectRayPlane(position, vec, seafloor, ::up, outdist)) {
return (vec * outdist + position) ^ outdist;
@@ -48,11 +49,11 @@ Camera::extentsAtDist(const float dist) const
}
return target ^ dist;
};
- const auto depth = -(2.f * (dist - near) * far) / (dist * (near - far)) - 1.f;
+ const auto depth = -(2.F * (dist - near) * far) / (dist * (near - far)) - 1.F;
static constexpr const std::array extents {-1.F, 1.F};
static constexpr const auto cartesianExtents = extents * extents;
return cartesianExtents * [&depth, this, &clampToSeaFloor](const auto & extent) {
- const glm::vec4 in {extent.first, extent.second, depth, 1.f};
+ const glm::vec4 in {extent.first, extent.second, depth, 1.F};
return clampToSeaFloor(perspective_divide(inverseViewProjection * in));
};
}
diff --git a/gfx/gl/camera.h b/gfx/gl/camera.h
index 94fd48b..9685a7d 100644
--- a/gfx/gl/camera.h
+++ b/gfx/gl/camera.h
@@ -61,9 +61,9 @@ public:
return position;
}
- std::array<glm::vec4, 4> extentsAtDist(float) const;
+ [[nodiscard]] std::array<glm::vec4, 4> extentsAtDist(float) const;
- static glm::vec3 upFromForward(const glm::vec3 & forward);
+ [[nodiscard]] static glm::vec3 upFromForward(const glm::vec3 & forward);
private:
void updateView();
diff --git a/gfx/gl/program.h b/gfx/gl/program.h
index fd9edbf..787a53c 100644
--- a/gfx/gl/program.h
+++ b/gfx/gl/program.h
@@ -4,6 +4,7 @@
#include <GL/glew.h>
#include <glRef.hpp>
#include <glm/mat4x4.hpp>
+#include <special_members.hpp>
class Location;
@@ -16,10 +17,12 @@ public:
linkAndValidate();
}
virtual ~Program() = default;
+ DEFAULT_MOVE_NO_COPY(Program);
class UniformLocation {
public:
UniformLocation(GLuint prog, const char * name);
+ // NOLINTNEXTLINE(hicpp-explicit-conversions)
operator auto() const
{
return location;
@@ -34,6 +37,7 @@ public:
RequiredUniformLocation(GLuint prog, const char * name);
};
+ // NOLINTNEXTLINE(hicpp-explicit-conversions)
operator GLuint() const
{
return m_program;
diff --git a/gfx/gl/sceneProvider.h b/gfx/gl/sceneProvider.h
index ef269b3..1d9ba57 100644
--- a/gfx/gl/sceneProvider.h
+++ b/gfx/gl/sceneProvider.h
@@ -1,12 +1,17 @@
#pragma once
+#include <special_members.hpp>
+
class SceneRenderer;
class ShadowMapper;
class SceneShader;
class SceneProvider {
public:
+ SceneProvider() = default;
virtual ~SceneProvider() = default;
+ DEFAULT_MOVE_COPY(SceneProvider);
+
virtual void content(const SceneShader &) const = 0;
virtual void environment(const SceneShader &, const SceneRenderer &) const;
virtual void lights(const SceneShader &) const = 0;
diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp
index e7ce049..31b01ff 100644
--- a/gfx/gl/sceneRenderer.cpp
+++ b/gfx/gl/sceneRenderer.cpp
@@ -27,7 +27,7 @@ SceneRenderer::SceneRenderer(glm::ivec2 s, GLuint o) :
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
for (const auto format : formats) {
- glTexImage2D(GL_TEXTURE_2D, 0, format, size.x, size.y, 0, GL_RGB, GL_BYTE, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, format, size.x, size.y, 0, GL_RGB, GL_BYTE, nullptr);
glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, data, 0);
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE) {
diff --git a/gfx/gl/shader.h b/gfx/gl/shader.h
index a20636d..c1e3981 100644
--- a/gfx/gl/shader.h
+++ b/gfx/gl/shader.h
@@ -10,7 +10,7 @@ public:
using ShaderRef = glRef<GLuint, &__glewCreateShader, &__glewDeleteShader>;
constexpr Shader(const GLchar * text, GLint len, GLuint type) : text {text}, len {len}, type {type} { }
- ShaderRef compile() const;
+ [[nodiscard]] ShaderRef compile() const;
static void CheckShaderError(GLuint shader, GLuint flag, bool isProgram, std::string_view errorMessage);
private:
diff --git a/gfx/gl/shadowMapper.cpp b/gfx/gl/shadowMapper.cpp
index 01043e6..1787ee6 100644
--- a/gfx/gl/shadowMapper.cpp
+++ b/gfx/gl/shadowMapper.cpp
@@ -17,7 +17,7 @@
ShadowMapper::ShadowMapper(const glm::ivec2 & s) : size {s}
{
glBindTexture(GL_TEXTURE_2D, depthMap);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, size.x, size.y, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, size.x, size.y, 0, GL_DEPTH_COMPONENT, GL_FLOAT, nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h
index 2805d64..b4793ed 100644
--- a/gfx/gl/shadowMapper.h
+++ b/gfx/gl/shadowMapper.h
@@ -14,11 +14,11 @@ public:
static constexpr std::size_t SHADOW_BANDS {4};
struct Definitions {
- std::array<glm::mat4x4, SHADOW_BANDS> projections;
- std::array<glm::vec4, SHADOW_BANDS> regions;
+ std::array<glm::mat4x4, SHADOW_BANDS> projections {};
+ std::array<glm::vec4, SHADOW_BANDS> regions {};
size_t maps {};
};
- Definitions update(const SceneProvider &, const glm::vec3 & direction, const Camera &) const;
+ [[nodiscard]] Definitions update(const SceneProvider &, const glm::vec3 & direction, const Camera &) const;
class FixedPoint : public Program {
public:
@@ -42,6 +42,7 @@ public:
FixedPoint fixedPoint;
DynamicPoint dynamicPoint;
+ // NOLINTNEXTLINE(hicpp-explicit-conversions)
operator GLuint() const
{
return depthMap;
diff --git a/gfx/gl/uiShader.h b/gfx/gl/uiShader.h
index ee44af7..054c944 100644
--- a/gfx/gl/uiShader.h
+++ b/gfx/gl/uiShader.h
@@ -15,9 +15,10 @@ private:
class UIProgram : public Program {
public:
- template<typename... S> UIProgram(const glm::mat4 & vp, S &&... srcs) : Program {std::forward<S>(srcs)...}
+ template<typename... S>
+ explicit UIProgram(const glm::mat4 & vp, S &&... srcs) : Program {std::forward<S>(srcs)...}
{
- RequiredUniformLocation uiProjectionLoc {*this, "uiProjection"};
+ const RequiredUniformLocation uiProjectionLoc {*this, "uiProjection"};
glUseProgram(*this);
glUniformMatrix4fv(uiProjectionLoc, 1, GL_FALSE, glm::value_ptr(vp));
}
diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp
index 942cedf..ef6d7e7 100644
--- a/gfx/models/texture.cpp
+++ b/gfx/models/texture.cpp
@@ -48,8 +48,8 @@ Texture::save(const glTexture & texture, GLenum format, GLenum type, const glm::
{
using TGAHead = std::array<short, 9>;
- size_t dataSize = (static_cast<size_t>(size.x * size.y * channels));
- size_t fileSize = dataSize + sizeof(TGAHead);
+ const size_t dataSize = (static_cast<size_t>(size.x * size.y * channels));
+ const size_t fileSize = dataSize + sizeof(TGAHead);
filesystem::fh out {path, O_RDWR | O_CREAT, 0660};
out.truncate(fileSize);
diff --git a/lib/enumDetails.hpp b/lib/enumDetails.hpp
index 7234c6d..5966be2 100644
--- a/lib/enumDetails.hpp
+++ b/lib/enumDetails.hpp
@@ -79,7 +79,10 @@ private:
constexpr static auto
get_valids(std::integer_sequence<int, n...>)
{
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wconversion"
return std::array {EnumValueDetails<static_cast<E>(n)>::valid...};
+#pragma GCC diagnostic pop
}
template<auto... n>
constexpr static auto
@@ -103,7 +106,7 @@ private:
-> std::optional<typename std::decay_t<decltype(out)>::value_type>
{
if (const auto itr = std::find(search.begin(), search.end(), key); itr != search.end()) {
- return out[std::distance(search.begin(), itr)];
+ return out[static_cast<std::size_t>(std::distance(search.begin(), itr))];
}
return std::nullopt;
}
diff --git a/lib/filesystem.cpp b/lib/filesystem.cpp
index 181fb07..0e19e8d 100644
--- a/lib/filesystem.cpp
+++ b/lib/filesystem.cpp
@@ -36,6 +36,7 @@ namespace filesystem {
}
}
+ // NOLINTNEXTLINE(hicpp-vararg)
fh::fh(const char * path, int flags, int mode) : h {open(path, flags, mode)}
{
if (h == -1) {
diff --git a/test/Jamfile.jam b/test/Jamfile.jam
index 72ec0e3..cefad7b 100644
--- a/test/Jamfile.jam
+++ b/test/Jamfile.jam
@@ -10,14 +10,33 @@ project : requirements
<define>BOOST_TEST_DYN_LINK
<define>RESDIR=\\\"$(res)/\\\"
<define>FIXTURESDIR=\\\"$(fixtures)/\\\"
+ <variant>debug:<warnings>pedantic
+ <variant>debug:<warnings-as-errors>on
+ <variant>debug:<cflags>-Wnon-virtual-dtor
+ <variant>debug:<cflags>-Wcast-align
+ <variant>debug:<cflags>-Wunused
+ <variant>debug:<cflags>-Woverloaded-virtual
+ <variant>debug:<cflags>-Wpedantic
+ <variant>debug:<cflags>-Wconversion
+ <variant>debug:<cflags>-Wsign-conversion
+ <variant>debug:<cflags>-Wnull-dereference
+ <variant>debug:<cflags>-Wdouble-promotion
+ <variant>debug:<cflags>-Wformat=2
+ <toolset>gcc,<variant>debug:<cflags>-Wold-style-cast
+ <toolset>gcc,<variant>debug:<cflags>-Wduplicated-cond
+ <toolset>gcc,<variant>debug:<cflags>-Wduplicated-branches
+ <toolset>gcc,<variant>debug:<cflags>-Wlogical-op
+ <toolset>gcc,<variant>debug:<cflags>-Wuseless-cast
<library>boost_unit_test_framework
<library>..//ilt
- <toolset>tidy:<xcheckxx>hicpp-vararg
<toolset>tidy:<suppress>accessMoved
<toolset>tidy:<suppress>assertWithSideEffect
+ <toolset>tidy:<xcheckxx>bugprone-macro-parentheses
<toolset>tidy:<xcheckxx>bugprone-use-after-move
- <toolset>tidy:<xcheckxx>hicpp-invalid-access-moved
<toolset>tidy:<xcheckxx>clang-analyzer-cplusplus.Move
+ <toolset>tidy:<xcheckxx>clang-analyzer-security.FloatLoopCounter
+ <toolset>tidy:<xcheckxx>hicpp-invalid-access-moved
+ <toolset>tidy:<xcheckxx>hicpp-vararg
<toolset>tidy:<librarydef>boost
;
lib test : [ glob *.cpp : test-*.cpp ] ;
diff --git a/test/test-collection.cpp b/test/test-collection.cpp
index f31b3a6..9884812 100644
--- a/test/test-collection.cpp
+++ b/test/test-collection.cpp
@@ -79,7 +79,7 @@ BOOST_AUTO_TEST_SUITE_END()
BOOST_AUTO_TEST_CASE(wrapped_ptr_file_cons)
{
using FilePtr = wrapped_ptr<FILE, &fclose>;
- FilePtr fp {fopen, "/dev/null", "r"};
+ const FilePtr fp {fopen, "/dev/null", "r"};
BOOST_REQUIRE(fp);
BOOST_CHECK_NO_THROW(fflush(fp));
@@ -108,7 +108,7 @@ BOOST_AUTO_TEST_CASE(wrapped_ptr_file_move)
BOOST_AUTO_TEST_CASE(wrapped_ptr_file_typed)
{
using FilePtr = wrapped_ptrt<FILE, &fopen, &fclose>;
- FilePtr fp {"/dev/null", "r"};
+ const FilePtr fp {"/dev/null", "r"};
BOOST_REQUIRE(fp);
BOOST_CHECK_NO_THROW(fflush(fp));
}
diff --git a/test/test-enumDetails.cpp b/test/test-enumDetails.cpp
index c803cf8..db2d6d0 100644
--- a/test/test-enumDetails.cpp
+++ b/test/test-enumDetails.cpp
@@ -1,6 +1,7 @@
#define BOOST_TEST_MODULE test_enumDetails
#include "enumDetailsData.hpp"
+#include "testHelpers.h"
#include <boost/test/data/test_case.hpp>
#include <boost/test/unit_test.hpp>
#include <enumDetails.hpp>
@@ -32,14 +33,16 @@ constexpr std::array INVALID_VALUES {-1, 3, 20};
BOOST_DATA_TEST_CASE(valid_parse_##TYPE, VALID_NAMES ^ VALID_VALUES<TYPE>, in, out) \
{ \
const auto v = EnumDetails<TYPE>::parse(in); \
- BOOST_REQUIRE(v.has_value()); \
- BOOST_CHECK_EQUAL(v.value(), out); \
+ BOOST_CHECK_IF(vo, v.has_value()) { \
+ BOOST_CHECK_EQUAL(v.value(), out); \
+ } \
} \
BOOST_DATA_TEST_CASE(valid_to_string_##TYPE, VALID_VALUES<TYPE> ^ VALID_NAMES, in, out) \
{ \
const auto v = EnumDetails<TYPE>::to_string(in); \
- BOOST_CHECK(v.has_value()); \
- BOOST_CHECK_EQUAL(v.value(), out); \
+ BOOST_CHECK_IF(vo, v.has_value()) { \
+ BOOST_CHECK_EQUAL(v.value(), out); \
+ } \
}
TESTS_FOR_TYPE(GlobalScoped)
diff --git a/test/test-geo.cpp b/test/test-geo.cpp
index 7f072bc..bc442e9 100644
--- a/test/test-geo.cpp
+++ b/test/test-geo.cpp
@@ -1,6 +1,6 @@
#define BOOST_TEST_MODULE test_geo
-#include "test-helpers.hpp"
+#include "testHelpers.h"
#include <boost/test/data/test_case.hpp>
#include <boost/test/unit_test.hpp>
#include <stream_support.hpp>
@@ -169,8 +169,9 @@ BOOST_DATA_TEST_CASE(intersect_ray,
nodes[at(1, 1)].height = 4;
const auto intersect = intersectRay({start, glm::normalize(dir)});
- BOOST_REQUIRE(intersect);
- BOOST_CHECK_CLOSE_VEC(*intersect, pos);
+ BOOST_CHECK_IF(has_intersect, intersect) {
+ BOOST_CHECK_CLOSE_VEC(*intersect, pos);
+ }
}
auto xs = boost::unit_test::data::xrange(-20.F, 0.F, 0.6F), ys = boost::unit_test::data::xrange(-20.F, 0.F, 0.7F);
@@ -185,13 +186,14 @@ BOOST_DATA_TEST_CASE(intersect_ray_many, xs * ys * targetsx * targetsy, x, y, ta
nodes[at(0, 1)].height = 3;
nodes[at(1, 1)].height = 4;
- glm::vec3 start {x, y, 10};
+ const glm::vec3 start {x, y, 10};
const auto target {this->positionAt({targetx, targety})};
- Ray ray {start, glm::normalize(target - start)};
+ const Ray ray {start, glm::normalize(target - start)};
BOOST_TEST_CONTEXT(ray) {
const auto intersect = intersectRay(ray);
- BOOST_REQUIRE(intersect);
- BOOST_CHECK_CLOSE_VEC(*intersect, target);
+ BOOST_CHECK_IF(has_intersect, intersect) {
+ BOOST_CHECK_CLOSE_VEC(*intersect, target);
+ }
}
}
diff --git a/test/test-glContextBhvr.cpp b/test/test-glContextBhvr.cpp
index b37a072..9716f54 100644
--- a/test/test-glContextBhvr.cpp
+++ b/test/test-glContextBhvr.cpp
@@ -1,6 +1,6 @@
#define BOOST_TEST_MODULE test_glcontextbehaviour
-#include "test-helpers.hpp"
+#include "testHelpers.h"
#include <boost/test/unit_test.hpp>
#include <gfx/gl/sceneRenderer.h>
@@ -10,23 +10,23 @@
BOOST_GLOBAL_FIXTURE(ApplicationBase);
-#define TEST_WINDOW_PARAMS __FILE__, 0, 0, 640, 480, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN
+#define TEST_WINDOW_PARAMS __FILE__, 0, 0, 640, 480, static_cast<Uint32>(SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN)
static void
CreateProgramTest()
{
- ProgramRef p;
+ const ProgramRef p;
BOOST_REQUIRE(p);
}
BOOST_AUTO_TEST_CASE(windowContextThingsBehaviour1)
{
BOOST_REQUIRE(!glCreateProgram); // Init not called yet
{
- SDL_WindowPtr window {TEST_WINDOW_PARAMS};
+ const SDL_WindowPtr window {TEST_WINDOW_PARAMS};
BOOST_REQUIRE(window);
BOOST_REQUIRE(!glCreateProgram);
BOOST_REQUIRE_NE(glewInit(), GLEW_OK); // No context yet
{
- SDL_GLContextPtr context {window};
+ const SDL_GLContextPtr context {window};
BOOST_REQUIRE(context);
BOOST_REQUIRE(!glCreateProgram);
BOOST_REQUIRE_EQUAL(glewInit(), GLEW_OK);
@@ -34,17 +34,17 @@ BOOST_AUTO_TEST_CASE(windowContextThingsBehaviour1)
CreateProgramTest();
} // Context destroyed
BOOST_REQUIRE(glCreateProgram); // Functions still set
- BOOST_REQUIRE_THROW({ ProgramRef p; }, std::exception); // Get fails with no context
+ BOOST_REQUIRE_THROW({ const ProgramRef p; }, std::exception); // Get fails with no context
{
- SDL_GLContextPtr context {window};
+ const SDL_GLContextPtr context {window};
BOOST_REQUIRE(context);
CreateProgramTest();
}
}
{
- SDL_WindowPtr window {TEST_WINDOW_PARAMS};
+ const SDL_WindowPtr window {TEST_WINDOW_PARAMS};
BOOST_REQUIRE(window);
- SDL_GLContextPtr context {window};
+ const SDL_GLContextPtr context {window};
BOOST_REQUIRE(context);
CreateProgramTest();
}
@@ -52,31 +52,31 @@ BOOST_AUTO_TEST_CASE(windowContextThingsBehaviour1)
BOOST_AUTO_TEST_CASE(windowContextThingsBehaviour2)
{
- SDL_WindowPtr window1 {TEST_WINDOW_PARAMS};
+ const SDL_WindowPtr window1 {TEST_WINDOW_PARAMS};
BOOST_REQUIRE(window1);
{
- SDL_WindowPtr window2 {TEST_WINDOW_PARAMS};
+ const SDL_WindowPtr window2 {TEST_WINDOW_PARAMS};
BOOST_REQUIRE(window2);
- SDL_GLContextPtr context {window2};
+ const SDL_GLContextPtr context {window2};
BOOST_REQUIRE(context);
CreateProgramTest();
}
- BOOST_REQUIRE_THROW({ ProgramRef p; }, std::exception); // Get fails with no context
+ BOOST_REQUIRE_THROW({ const ProgramRef p; }, std::exception); // Get fails with no context
}
BOOST_AUTO_TEST_CASE(windowContextThingsBehaviour3)
{
std::optional<SDL_WindowPtr> window1 {std::in_place, TEST_WINDOW_PARAMS};
- std::optional<SDL_WindowPtr> window2 {std::in_place, TEST_WINDOW_PARAMS};
+ const std::optional<SDL_WindowPtr> window2 {std::in_place, TEST_WINDOW_PARAMS};
BOOST_REQUIRE(window1);
BOOST_REQUIRE(window1.value());
- SDL_GLContextPtr context {window1.value()};
+ const SDL_GLContextPtr context {window1.value()};
BOOST_REQUIRE(context);
CreateProgramTest();
window1.reset();
- BOOST_REQUIRE_THROW({ ProgramRef p; }, std::exception); // Get fails with context's window gone
+ BOOST_REQUIRE_THROW({ const ProgramRef p; }, std::exception); // Get fails with context's window gone
window1.emplace(TEST_WINDOW_PARAMS);
BOOST_REQUIRE(window1);
BOOST_REQUIRE(window1.value());
- BOOST_REQUIRE_THROW({ ProgramRef p; }, std::exception); // Get still fails with context's window gone
+ BOOST_REQUIRE_THROW({ const ProgramRef p; }, std::exception); // Get still fails with context's window gone
}
diff --git a/test/test-lib.cpp b/test/test-lib.cpp
index e464f2f..73ed53a 100644
--- a/test/test-lib.cpp
+++ b/test/test-lib.cpp
@@ -1,6 +1,6 @@
#define BOOST_TEST_MODULE test_lib
-#include "test-helpers.hpp"
+#include "testHelpers.h"
#include <boost/test/data/test_case.hpp>
#include <boost/test/unit_test.hpp>
@@ -33,7 +33,7 @@ using TestArray = glArrays<5, &generator, &deleter>;
BOOST_AUTO_TEST_CASE(generate_and_delete)
{
{
- TestArray a;
+ const TestArray a;
}
BOOST_CHECK(active.empty());
}
@@ -43,7 +43,7 @@ BOOST_AUTO_TEST_CASE(generate_move_and_delete)
{
TestArray a;
BOOST_CHECK_EQUAL(TestArray::size, active.size());
- TestArray b {std::move(a)};
+ const TestArray b {std::move(a)};
BOOST_CHECK_EQUAL(TestArray::size, active.size());
}
BOOST_CHECK(active.empty());
diff --git a/test/test-maths.cpp b/test/test-maths.cpp
index d6c0fc1..6ee2113 100644
--- a/test/test-maths.cpp
+++ b/test/test-maths.cpp
@@ -1,6 +1,6 @@
#define BOOST_TEST_MODULE test_maths
-#include "test-helpers.hpp"
+#include "testHelpers.h"
#include <boost/test/data/test_case.hpp>
#include <boost/test/unit_test.hpp>
#include <glm/gtx/transform.hpp>
@@ -187,7 +187,7 @@ BOOST_DATA_TEST_CASE(straight1,
}),
v, angFor, angBack)
{
- TestLinkStraight l(v);
+ const TestLinkStraight l(v);
{
const auto p = l.positionAt(0, 0);
BOOST_CHECK_EQUAL(p.pos, origin);
@@ -220,7 +220,7 @@ BOOST_DATA_TEST_CASE(curve1,
e1, ctr, angFor, angBack)
{
{ // One-way...
- TestLinkCurve l(origin, e1, ctr);
+ const TestLinkCurve l(origin, e1, ctr);
BOOST_CHECK_EQUAL(l.radius, 1.F);
{
const auto p = l.positionAt(0, 0);
@@ -235,7 +235,7 @@ BOOST_DATA_TEST_CASE(curve1,
}
{ // The other way...
- TestLinkCurve l(e1, origin, ctr);
+ const TestLinkCurve l(e1, origin, ctr);
BOOST_CHECK_EQUAL(l.radius, 1.F);
{
const auto p = l.positionAt(0, 0);
@@ -307,6 +307,15 @@ BOOST_DATA_TEST_CASE(rayLineDistance,
n_test_points_between(), // cz
i1, n1x, i2, n1y, i3, n1z, i4, n2x, i5, n2y, i6, n2z, i7, cx, i8, cy, i9, cz)
{
+ (void)i1;
+ (void)i2;
+ (void)i3;
+ (void)i4;
+ (void)i5;
+ (void)i6;
+ (void)i7;
+ (void)i8;
+ (void)i9;
const glm::vec3 n1 {n1x, n1y, n1z}, n2 {n2x, n2y, n2z}, c {cx, cy, cz};
const auto nstep = n2 - n1;
diff --git a/test/test-network.cpp b/test/test-network.cpp
index dc2b52f..19c0977 100644
--- a/test/test-network.cpp
+++ b/test/test-network.cpp
@@ -1,6 +1,6 @@
#define BOOST_TEST_MODULE network
-#include "test-helpers.hpp"
+#include "testHelpers.h"
#include <boost/test/data/test_case.hpp>
#include <boost/test/unit_test.hpp>
@@ -19,7 +19,7 @@
#include <vector>
struct TestLink : public LinkStraight {
- TestLink(Node::Ptr a, Node::Ptr b) : TestLink {a, b, (a->pos - b->pos)} { }
+ TestLink(const Node::Ptr & a, const Node::Ptr & b) : TestLink {a, b, (a->pos - b->pos)} { }
TestLink(Node::Ptr a, Node::Ptr b, glm::vec2 l) : Link {{std::move(a), 0}, {std::move(b), pi}, glm::length(l)} { }
TestLink(Node::Ptr a, Node::Ptr b, float l) : Link {{std::move(a), 0}, {std::move(b), pi}, l} { }
using StraightLink = TestLink;
diff --git a/test/test-obj.cpp b/test/test-obj.cpp
index c7bd6ce..e6e725d 100644
--- a/test/test-obj.cpp
+++ b/test/test-obj.cpp
@@ -12,7 +12,7 @@
BOOST_AUTO_TEST_CASE(objparse)
{
- ObjParser op {RESDIR "/brush47.obj"};
+ const ObjParser op {RESDIR "/brush47.obj"};
BOOST_CHECK_EQUAL(75, op.vertices.size());
BOOST_CHECK_EQUAL(112, op.texCoords.size());
BOOST_CHECK_EQUAL(31, op.normals.size());
@@ -27,7 +27,7 @@ BOOST_AUTO_TEST_CASE(objparse)
BOOST_AUTO_TEST_CASE(create_meshes)
{
- ObjParser op {RESDIR "/brush47.obj"};
+ const ObjParser op {RESDIR "/brush47.obj"};
const auto ms = op.createMeshData();
BOOST_REQUIRE_EQUAL(3, ms.size());
BOOST_REQUIRE_EQUAL("Body", ms.begin()->first);
diff --git a/test/test-render.cpp b/test/test-render.cpp
index 09aa9fb..7db847d 100644
--- a/test/test-render.cpp
+++ b/test/test-render.cpp
@@ -1,6 +1,6 @@
#define BOOST_TEST_MODULE test_render
-#include "test-helpers.hpp"
+#include "testHelpers.h"
#include "testMainWindow.h"
#include "testRenderOutput.h"
#include <boost/test/data/test_case.hpp>
@@ -26,18 +26,18 @@ class TestScene : public SceneProvider {
return gd;
}()};
void
- content(const SceneShader & shader) const
+ content(const SceneShader & shader) const override
{
terrain.render(shader);
train.render(shader, Location {{52, 50, 2}}, {Location {}, Location {}});
train.render(shader, Location {{52, 30, 2}}, {Location {}, Location {}});
}
void
- lights(const SceneShader &) const
+ lights(const SceneShader &) const override
{
}
void
- shadows(const ShadowMapper & shadowMapper) const
+ shadows(const ShadowMapper & shadowMapper) const override
{
terrain.shadows(shadowMapper);
train.shadows(shadowMapper, Location {{52, 50, 2}});
@@ -54,7 +54,7 @@ BOOST_DATA_TEST_CASE(cam,
dist, near, far)
{
static constexpr glm::vec4 pos {-10, -10, 60, 0};
- Camera cam {pos, half_pi, 1.f, near, far};
+ const Camera cam {pos, half_pi, 1.F, near, far};
const auto e = cam.extentsAtDist(dist);
@@ -70,7 +70,7 @@ BOOST_AUTO_TEST_CASE(basic)
{
SceneRenderer ss {size, output};
ss.camera.setView({-10, -10, 60}, glm::normalize(glm::vec3 {1, 1, -0.5F}));
- TestScene scene;
+ const TestScene scene;
ss.render(scene);
glDisable(GL_DEBUG_OUTPUT);
Texture::save(outImage, size, "/tmp/basic.tga");
@@ -93,12 +93,12 @@ BOOST_AUTO_TEST_CASE(pointlight)
{
for (int x = 50; x < 100; x += 20) {
for (int y = 50; y < 2000; y += 20) {
- shader.pointLight.add({x, y, 4}, {1.0, 1.0, 1.0}, 0.1);
+ shader.pointLight.add({x, y, 4}, {1.0, 1.0, 1.0}, 0.1F);
}
}
}
};
- PointLightScene scene;
+ const PointLightScene scene;
ss.render(scene);
glDisable(GL_DEBUG_OUTPUT);
Texture::save(outImage, size, "/tmp/pointlight.tga");
@@ -119,13 +119,13 @@ BOOST_AUTO_TEST_CASE(spotlight)
void
lights(const SceneShader & shader) const override
{
- shader.spotLight.add({50, 50, 15}, down, {1.0, 1.0, 1.0}, 0.01, 1);
- shader.spotLight.add({51, 59.5, 1}, north, {1.0, 1.0, 1.0}, 0.001, .5);
- shader.spotLight.add({53, 59.5, 1}, north, {1.0, 1.0, 1.0}, 0.001, .5);
- shader.spotLight.add({60, 50, 3}, north + east, {1.0, 1.0, 1.0}, 0.0001, .7);
+ shader.spotLight.add({50, 50, 15}, down, {1.0, 1.0, 1.0}, 0.01F, 1);
+ shader.spotLight.add({51, 59.5, 1}, north, {1.0, 1.0, 1.0}, 0.001F, .5);
+ shader.spotLight.add({53, 59.5, 1}, north, {1.0, 1.0, 1.0}, 0.001F, .5);
+ shader.spotLight.add({60, 50, 3}, north + east, {1.0, 1.0, 1.0}, 0.0001F, .7F);
}
};
- PointLightScene scene;
+ const PointLightScene scene;
ss.render(scene);
glDisable(GL_DEBUG_OUTPUT);
Texture::save(outImage, size, "/tmp/spotlight.tga");
diff --git a/test/test-text.cpp b/test/test-text.cpp
index 0df6885..0c73021 100644
--- a/test/test-text.cpp
+++ b/test/test-text.cpp
@@ -1,6 +1,6 @@
#define BOOST_TEST_MODULE test_text
-#include "test-helpers.hpp"
+#include "testHelpers.h"
#include <boost/test/data/test_case.hpp>
#include <boost/test/unit_test.hpp>
#include <stream_support.hpp>
@@ -58,7 +58,7 @@ BOOST_AUTO_TEST_CASE(initialize_chardata)
BOOST_CHECK_EQUAL(fontTextures.size(), 2);
}
-using CharDataTest = std::tuple<char, Font::CharData>;
+using CharDataTest = std::tuple<decltype(get_codepoint(nullptr)), Font::CharData>;
BOOST_DATA_TEST_CASE(initialize_chardata_A,
boost::unit_test::data::make<CharDataTest>({
{'A', {0, {34, 35}, {627, 0}, {-1, 35}, 32}},
@@ -82,7 +82,7 @@ static_assert(glm::vec2 {866, 35} / glm::vec2 {2048, 64} == glm::vec2 {0.4228515
BOOST_AUTO_TEST_CASE(render_text)
{
constexpr std::string_view text {"I Like Trains"};
- const auto spaces = std::count_if(text.begin(), text.end(), isspace);
+ const auto spaces = static_cast<std::size_t>(std::count_if(text.begin(), text.end(), isspace));
const auto tqs = render(text);
BOOST_REQUIRE_EQUAL(tqs.size(), 1);
const auto & t1 = tqs.begin();
diff --git a/test/testHelpers.cpp b/test/testHelpers.cpp
new file mode 100644
index 0000000..c69e5f3
--- /dev/null
+++ b/test/testHelpers.cpp
@@ -0,0 +1,16 @@
+#include "testHelpers.h"
+#include <cstdarg>
+
+std::unique_ptr<char, decltype(&free)>
+uasprintf(const char * fmt, ...)
+{
+ char * buf {};
+ va_list args;
+ va_start(args, fmt);
+ if (vasprintf(&buf, fmt, args) < 0) {
+ va_end(args);
+ return {nullptr, &free};
+ }
+ va_end(args);
+ return std::unique_ptr<char, decltype(&free)> {buf, &free};
+}
diff --git a/test/test-helpers.hpp b/test/testHelpers.h
index 5ebbea9..54b7fc6 100644
--- a/test/test-helpers.hpp
+++ b/test/testHelpers.h
@@ -2,6 +2,9 @@
#include <boost/test/tools/context.hpp>
#include <boost/test/tools/interface.hpp>
+#include <memory>
+
+std::unique_ptr<char, decltype(&free)> uasprintf(const char * fmt, ...) __attribute__((format(printf, 1, 2)));
#define BOOST_CHECK_CLOSE_VEC(a_, b_) \
{ \
@@ -19,3 +22,13 @@
BOOST_CHECK_GE(c, a); \
} \
}
+#define BOOST_REQUIRE_THEN(VAR, EXPR) \
+ if (const auto VAR = (EXPR); !(VAR)) { \
+ BOOST_REQUIRE(VAR); \
+ } \
+ else
+#define BOOST_CHECK_IF(VAR, EXPR) \
+ if (const auto VAR = (EXPR); !(VAR)) { \
+ BOOST_CHECK(VAR); \
+ } \
+ else
diff --git a/test/testMainWindow.cpp b/test/testMainWindow.cpp
index 66e8832..49e18f1 100644
--- a/test/testMainWindow.cpp
+++ b/test/testMainWindow.cpp
@@ -1,14 +1,14 @@
#include "testMainWindow.h"
+#include "testHelpers.h"
#include <boost/test/test_tools.hpp>
TestMainWindow::TestMainWindow() : Window {1, 1, __FILE__, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN}
{
glEnable(GL_DEBUG_OUTPUT);
glDebugMessageCallback(
- [](GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * message,
- const void *) {
- char buf[BUFSIZ];
- snprintf(buf, BUFSIZ, "GL CALLBACK: %s type = 0x%x, severity = 0x%x, message = %s",
+ [](GLenum /*source*/, GLenum type, GLuint /*id*/, GLenum severity, GLsizei /*length*/,
+ const GLchar * message, const void *) {
+ const auto msg = uasprintf("GL CALLBACK: %s type = 0x%x, severity = 0x%x, message = %s",
(type == GL_DEBUG_TYPE_ERROR ? "** GL ERROR **" : ""), type, severity, message);
switch (type) {
case GL_DEBUG_TYPE_ERROR:
@@ -16,9 +16,10 @@ TestMainWindow::TestMainWindow() : Window {1, 1, __FILE__, SDL_WINDOW_OPENGL | S
case GL_DEBUG_TYPE_PORTABILITY:
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
- BOOST_TEST_ERROR(buf);
+ BOOST_TEST_ERROR(msg.get());
+ default:
+ BOOST_TEST_MESSAGE(msg.get());
}
- BOOST_TEST_MESSAGE(buf);
},
nullptr);
}
diff --git a/test/testRenderOutput.cpp b/test/testRenderOutput.cpp
index 7a96e96..2a94a1b 100644
--- a/test/testRenderOutput.cpp
+++ b/test/testRenderOutput.cpp
@@ -7,7 +7,7 @@ TestRenderOutput::TestRenderOutput() : size {640, 480}
const auto configuregdata
= [this](const GLuint data, const GLint format, const GLenum type, const GLenum attachment) {
glBindTexture(GL_TEXTURE_2D, data);
- glTexImage2D(GL_TEXTURE_2D, 0, format, size.x, size.y, 0, GL_RGBA, type, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, format, size.x, size.y, 0, GL_RGBA, type, nullptr);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, data, 0);
diff --git a/ui/font.cpp b/ui/font.cpp
index fc66d52..43991f0 100644
--- a/ui/font.cpp
+++ b/ui/font.cpp
@@ -82,7 +82,7 @@ Font::generateChars(const utf8_string_view chars) const
face.emplace(*ft, path.c_str());
FT_Set_Pixel_Sizes(*face, 0, size.z);
}
- FT_UInt glyph_index = FT_Get_Char_Index(*face, codepoint);
+ const FT_UInt glyph_index = FT_Get_Char_Index(*face, codepoint);
if (FT_Load_Glyph(*face, glyph_index, FT_LOAD_RENDER)) {
charsData.emplace(codepoint, CharData {});
continue;