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#include "testMainWindow.h"
#include <boost/test/test_tools.hpp>
TestMainWindow::TestMainWindow() : Window {1, 1, __FILE__, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN}
{
glEnable(GL_DEBUG_OUTPUT);
glDebugMessageCallback(
[](GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * message,
const void *) {
char buf[BUFSIZ];
snprintf(buf, BUFSIZ, "GL CALLBACK: %s type = 0x%x, severity = 0x%x, message = %s",
(type == GL_DEBUG_TYPE_ERROR ? "** GL ERROR **" : ""), type, severity, message);
switch (type) {
case GL_DEBUG_TYPE_ERROR:
case GL_DEBUG_TYPE_PERFORMANCE:
case GL_DEBUG_TYPE_PORTABILITY:
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
BOOST_TEST_ERROR(buf);
}
BOOST_TEST_MESSAGE(buf);
},
nullptr);
}
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