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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-18 16:11:39 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-18 16:11:39 +0100 |
commit | 0b8b0af99ed1ac00fc2ae78beb0fe6f9f24582fb (patch) | |
tree | 92d328412f9f030afb87e482e8990ec148de013f | |
parent | Populate GameState::assets in appropriate tests (diff) | |
download | ilt-0b8b0af99ed1ac00fc2ae78beb0fe6f9f24582fb.tar.bz2 ilt-0b8b0af99ed1ac00fc2ae78beb0fe6f9f24582fb.tar.xz ilt-0b8b0af99ed1ac00fc2ae78beb0fe6f9f24582fb.zip |
Add updateStencil to Renderable interface
-rw-r--r-- | gfx/renderable.cpp | 5 | ||||
-rw-r--r-- | gfx/renderable.h | 3 |
2 files changed, 8 insertions, 0 deletions
diff --git a/gfx/renderable.cpp b/gfx/renderable.cpp index 0340189..3594968 100644 --- a/gfx/renderable.cpp +++ b/gfx/renderable.cpp @@ -9,3 +9,8 @@ void Renderable::shadows(const ShadowMapper &) const { } + +void +Renderable::updateStencil(const ShadowStenciller &) const +{ +} diff --git a/gfx/renderable.h b/gfx/renderable.h index e126fff..83522e3 100644 --- a/gfx/renderable.h +++ b/gfx/renderable.h @@ -4,6 +4,7 @@ class SceneShader; class ShadowMapper; +class ShadowStenciller; class Renderable { public: @@ -14,4 +15,6 @@ public: virtual void render(const SceneShader & shader) const = 0; virtual void lights(const SceneShader & shader) const; virtual void shadows(const ShadowMapper & shadowMapper) const; + + virtual void updateStencil(const ShadowStenciller & lightDir) const; }; |