blob: f21b3b60305285c05fb052540c41f7b570973f95 (
plain)
1
2
3
4
5
6
7
8
9
10
|
#version 330 core
include(`meshIn.glsl')
uniform mat4 viewProjection;
uniform ivec3 viewPoint;
uniform mat4 model;
uniform ivec3 modelPos;
include(`commonShadowPoint.glsl')
|