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path: root/ui/editNetwork.cpp
Commit message (Expand)AuthorAge
* Auto resize windows to contentDan Goodliffe7 days
* Support capturing and reacting to ImGui window closureDan Goodliffe2025-03-20
* Remove unrequired UIShaderDan Goodliffe2025-03-19
* Remove lots of stuff not required or superseded with ImGui useDan Goodliffe2025-03-19
* Replace basic rail builder UI with a ImGui versionDan Goodliffe2025-03-19
* Pass frustum into render functionsDan Goodliffe2025-03-07
* Combine GeoData and Terrain class hierarchiesDan Goodliffe2025-02-09
* Set terrain heights when creating new network linksDan Goodliffe2024-12-22
* Remove the static font cacheDan Goodliffe2024-01-26
* Template Ray on position typeDan Goodliffe2024-01-07
* Restructure how shaders are worked withDan Goodliffe2022-11-03
* Rename Shader to SceneShaderDan Goodliffe2022-11-03
* Setting texture unit on bindDan Goodliffe2022-10-30
* Add free extend builder with placeholder network supportDan Goodliffe2022-10-15
* Remove unnecessary destructorDan Goodliffe2022-10-15
* Builders manage a collection of candidate links rendered by the base builderDan Goodliffe2022-10-14
* Add a rather dumb builder for joining nodesDan Goodliffe2022-10-08
* Initial commit of a basic working network editorDan Goodliffe2022-10-08
* Beginnings of network editorDan Goodliffe2022-01-18