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I Like Trains
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terrain-for-networks
The I Like Trains game
Dan Goodliffe
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test
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test-network.cpp
Commit message (
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Author
Age
*
Expose network base width and surface
Dan Goodliffe
7 hours
*
Fix calculating radius and length of curved links
Dan Goodliffe
41 hours
*
First cut reshuffling app/window/gl/render bits
Dan Goodliffe
2024-06-15
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Update network with vertex array
Dan Goodliffe
2024-01-20
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Render rail network using new shaders
Dan Goodliffe
2024-01-20
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Copy render vital link data to vertex buffer
Dan Goodliffe
2024-01-20
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Global positions in network data
Dan Goodliffe
2024-01-07
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Reformat with new clang-format
Dan Goodliffe
2023-11-07
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Swap GLEW for more modern glad
Dan Goodliffe
2023-05-28
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Drop .hpp for header only things
Dan Goodliffe
2023-04-29
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Fix up all the static analyzer warnings
Dan Goodliffe
2023-01-08
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Implement extending a network into open space
Dan Goodliffe
2022-10-28
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Tidy network node insertion/searching
Dan Goodliffe
2022-10-22
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Standard typedefs for Node
Dan Goodliffe
2022-10-13
*
Add addStright to Network which looks up StraightLink in the network type
Dan Goodliffe
2022-10-08
*
Swap y,z axis
Dan Goodliffe
2021-11-16
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Route Walker returns Link::Nexts, not vector links
Dan Goodliffe
2021-03-13
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Simplified TestLink extending LinkStraight
Dan Goodliffe
2021-03-13
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More complete tests for route finding
Dan Goodliffe
2021-03-13
*
Initial commit of the route finder
Dan Goodliffe
2021-03-13