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path: root/test/perf-assetFactory.cpp
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* Fix up perf tests in light of window management changesDan Goodliffe2024-07-05
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* First cut loading assets using assimpDan Goodliffe2023-04-10
| | | | This is far from perfect, specifically the created texture atlas is not compatibile with wrapping texture UVs
* Unify asset factory perf tests as it's now a combined load/create operationDan Goodliffe2023-03-05
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* Add a perf test over the asset factoryDan Goodliffe2023-02-27