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path: root/test/Jamfile.jam
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* Fix up perf tests in light of window management changesDan Goodliffe2024-07-05
* Add an InstanceVertices partition perf testDan Goodliffe2024-06-30
* Fix run rules for perfsDan Goodliffe2024-06-30
* Fix setting of pedantic warningsDan Goodliffe2024-06-01
* Add helper constructors to ArcDan Goodliffe2024-03-21
* Load terrain deform fixture data from JSONDan Goodliffe2024-02-26
* Render text in N draw callsDan Goodliffe2024-01-27
* Use std::span for iterator/data pointer in glContainerDan Goodliffe2024-01-13
* Fix test-persistence dependenciesDan Goodliffe2024-01-08
* Rename TerrainMesh to GeoData to drop inplaceDan Goodliffe2023-11-04
* Add test-terrain dependency on sample height dataDan Goodliffe2023-11-02
* Initial commit of findPoint on terrainDan Goodliffe2023-10-29
* Initial OpenMesh based terrain data and testsDan Goodliffe2023-10-28
* Swap GLEW for more modern gladDan Goodliffe2023-05-28
* Add the pack containerDan Goodliffe2023-05-01
* Initial commit of glContainerDan Goodliffe2023-04-30
* Instances buffer data needs to be unmapped before useDan Goodliffe2023-04-21
* First cut of instance vertices and proxyDan Goodliffe2023-04-17
* Remove the old .obj load, assets and supporting stuffDan Goodliffe2023-04-14
* Use asset factory models in test-renderDan Goodliffe2023-04-14
* Global worker instanceDan Goodliffe2023-04-14
* test-assetFactory depends on all resource filesDan Goodliffe2023-04-10
* Make perf tests depend on their functional equivalentDan Goodliffe2023-03-19
* Update test/fixture/resource dependenciesDan Goodliffe2023-03-17
* Add a generic persistence perf testDan Goodliffe2023-03-05
* Move persistence test objects to test libraryDan Goodliffe2023-03-05
* Add a perf test over the asset factoryDan Goodliffe2023-02-27
* Rename ModelFactory to AssetFactoryDan Goodliffe2023-02-21
* Support for loading objects, uses and model factories from an XML resourceDan Goodliffe2023-02-21
* First cut of the model factory and the hardcoded Brush 47 modelDan Goodliffe2023-02-15
* Fix up all the static analyzer warningsDan Goodliffe2023-01-08
* Move test render helpers into a new test libraryDan Goodliffe2022-12-29
* Use the existence of .substr(...) to test if a T is stringlikeDan Goodliffe2022-12-28
* Move OpenGL context behaviour tests into their own appDan Goodliffe2022-11-17
* Add a basic if clunky render testDan Goodliffe2022-11-14
* Add magic support to printing/parsing/validating enumerationsDan Goodliffe2022-10-22
* Configure cppcheck librariesDan Goodliffe2022-01-13
* Separate geographic data (GeoData) from its visual representation(s) (Terrain)Dan Goodliffe2022-01-02
* Generic solution for glGen/glDel arrays, then tidy-up the usesDan Goodliffe2022-01-01
* First iteration with font/text supportDan Goodliffe2022-01-01
* Refactor wrapped_ptr to include destory function as template param, and possi...Dan Goodliffe2021-12-04
* Lots of test cases, few minor fixesDan Goodliffe2021-11-07
* Fix the fact I've been spelling persistence wrong this whole timeDan Goodliffe2021-11-07
* Erring toward complete JSON loaderDan Goodliffe2021-11-07
* Initial commit of basis persistenceDan Goodliffe2021-11-07
* Initial commit of the route finderDan Goodliffe2021-03-13
* Add our first vehicleDan Goodliffe2021-02-14
* Add test-mathsDan Goodliffe2021-02-14
* Restructure to allow a resource path and testingDan Goodliffe2021-02-04
* Add some tests over collectionDan Goodliffe2021-02-04