index
:
I Like Trains
main
terrain-deform-2
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
lib
Commit message (
Expand
)
Author
Age
*
Refactor InstanceVertices in terms of glContainer
Dan Goodliffe
2023-05-01
*
Don't explictly call destructor of contained element
Dan Goodliffe
2023-05-01
*
Add the pack container
Dan Goodliffe
2023-05-01
*
Add method to get GL buffer name of glContainer
Dan Goodliffe
2023-05-01
*
glContainer should at least double in capacity as required
Dan Goodliffe
2023-05-01
*
Extend glContainer with most of the interface expected of an STL container
Dan Goodliffe
2023-05-01
*
Initial commit of glContainer
Dan Goodliffe
2023-04-30
*
Rename strings.h to something that won't conflict with a system header
Dan Goodliffe
2023-04-30
*
Reformat with new clang-format 16
Dan Goodliffe
2023-04-29
*
Drop .hpp for header only things
Dan Goodliffe
2023-04-29
*
Add getTransform to Location; wraps the standard mat4 calculations
Dan Goodliffe
2023-04-23
*
Fixup vertexAttribFunc for matrices
Dan Goodliffe
2023-04-19
*
Specialize vertexAttribFunc for matrices because there's an upper limit of si...
Dan Goodliffe
2023-04-18
*
Current thread partakes in work effort while waiting
Dan Goodliffe
2023-04-14
*
Simplify doWork, add tests for various interface uses
Dan Goodliffe
2023-04-14
*
New WorkItem/job/promise/future based interface
Dan Goodliffe
2023-04-14
*
Simplify worker with jthread
Dan Goodliffe
2023-04-14
*
Global worker instance
Dan Goodliffe
2023-04-14
*
Fix submitting of integer values via vertex arrays
Dan Goodliffe
2023-04-13
*
Add operator* helper specialised for std::span
Dan Goodliffe
2023-04-10
*
operator* collection helper reserves target space when possible
Dan Goodliffe
2023-04-10
*
Constraint operator* collection helper to IterableCollections
Dan Goodliffe
2023-04-10
*
Add lots of split required stuff to geometric plane
Dan Goodliffe
2023-04-09
*
Add helper to create a Ray from two points
Dan Goodliffe
2023-04-09
*
Start to factor out geometric place from face controller split
Dan Goodliffe
2023-04-09
*
Add helper for iterating over a range defined by a pair of iterators
Dan Goodliffe
2023-04-07
*
Add persistence support for std::optional<>s
Dan Goodliffe
2023-03-20
*
Lazy initialisation of SelectionPtr in persistValue
Dan Goodliffe
2023-03-20
*
Allow overriding vectorOfN's returned type
Dan Goodliffe
2023-03-17
*
Add postLoad support to persistence
Dan Goodliffe
2023-03-14
*
CLOG includes line number
Dan Goodliffe
2023-03-11
*
Inplace operator%= for vec3/mat4 mutation
Dan Goodliffe
2023-03-10
*
Replace SelectionT for glm::vec with one for std::span, reimplement it as a w...
Dan Goodliffe
2023-03-05
*
Don't leak root node when parsing XML
Dan Goodliffe
2023-03-02
*
Add ParseBase
Dan Goodliffe
2023-03-02
*
Remove to specify if the Selection pointer type is shared or not
Dan Goodliffe
2023-02-28
*
operator*= can work on any iterable collection
Dan Goodliffe
2023-02-27
*
Add nodiscard to many collections helpers
Dan Goodliffe
2023-02-27
*
Helpers to create container instances from ranges
Dan Goodliffe
2023-02-25
*
Fixed up vector operator+ element
Dan Goodliffe
2023-02-24
*
Support parsing string values in persistence read
Dan Goodliffe
2023-02-23
*
Fixup MapByMember to work with shared or unique ptr
Dan Goodliffe
2023-02-22
*
Move Appender in Persistence NS and simplify types
Dan Goodliffe
2023-02-21
*
Implement XML deserializer with SAXParse
Dan Goodliffe
2023-02-21
*
Add checked_fopen wrapper and FileStar container
Dan Goodliffe
2023-02-21
*
Add helper Selection to insert into a map based on a member value as key
Dan Goodliffe
2023-02-21
*
Accept a CSV for glm::vec data
Dan Goodliffe
2023-02-21
*
Allow override member variable names and selection helper when mapping member...
Dan Goodliffe
2023-02-21
*
Make sure an object is created before remembering it
Dan Goodliffe
2023-02-21
*
Add SAXParse base class
Dan Goodliffe
2023-02-21
[next]