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I Like Trains
better-network
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The I Like Trains game
Dan Goodliffe
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glsl.jam
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Age
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Replace hacky m4 shader preprocessing with proper glslang version
Dan Goodliffe
5 days
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Rename shader source in keeping with glsl expectations
Dan Goodliffe
2026-01-31
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Swaps name/type of generated files to match class names and source files.
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Initial commit using tesselation shader to create curves
Dan Goodliffe
2026-01-31
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Disables glslangValidator because of file extension mess up.
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Include GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS in networkCurve output calc
Dan Goodliffe
2026-01-23
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Pass shaders through glslangValidator
Dan Goodliffe
2026-01-16
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Fixes the issues it picked up.
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Create standalone composed shader file and format it and the C++ code
Dan Goodliffe
2024-08-10
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Reduce the amount of unnecessary rebuilds on shader source changes
Dan Goodliffe
2024-08-10
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Support for tessellation shaders
Dan Goodliffe
2023-05-09
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Support m4 includes as a Jam scanner
Dan Goodliffe
2023-04-11
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Split out the glsl embedding jam rules
Dan Goodliffe
2023-04-11