| Commit message (Collapse) | Author | Age |
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Used to define the extents of GeoData mesh
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Support for culling objects outside the view frustum
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Based on code from https://ktstephano.github.io/rendering/stratusgfx/aabbs
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Creates mesh per surface based on a single buffer of all vertices and a collection of per surfuce indices.
Makes ColourBias a uniform instead of a vertex attribute.
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Always for working with different dimensions/types
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Still a bit arbitrary, but calculated now to scale across the required range
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rotation matrix
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Albeit with the same projection
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to it
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Ensures the right things are set at the right times, it's more calls but its less prone
to randomly getting screwed over. Also updates the comments about which phases do what.
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