| Commit message (Expand) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Define light direction as a vector | Dan Goodliffe | 2021-01-26 | |
| * | Simplify vertex interface | Dan Goodliffe | 2021-01-25 | |
| * | Move texture cache to Texture class | Dan Goodliffe | 2021-01-25 | |
| * | Split physical objects from renderable ones | Dan Goodliffe | 2021-01-25 | |
| * | Remove the weird view/model/camera connectedness | Dan Goodliffe | 2021-01-24 | |
| * | Big tidy up of shader wrapper | Dan Goodliffe | 2021-01-24 | |
| * | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 | |
| * | Helpers can be static | Dan Goodliffe | 2021-01-17 | |
| * | Split window and display (application) classes | Dan Goodliffe | 2021-01-17 | |
| * | Big reshuffle | Dan Goodliffe | 2021-01-17 | |
