Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Simplify setup of uniform locations and containing programs | Dan Goodliffe | 2024-07-07 |
| | |||
* | Add traits wrapper for setting uniforms | Dan Goodliffe | 2024-01-14 |
| | |||
* | WIP typedefing all the things - headers | Dan Goodliffe | 2023-11-07 |
| | |||
* | Swap GLEW for more modern glad | Dan Goodliffe | 2023-05-28 |
| | |||
* | Fix up all the static analyzer warnings | Dan Goodliffe | 2023-01-08 |
| | |||
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
| | | | | Needs a tidy-up | ||
* | Replace include guard macros with pragma once | Dan Goodliffe | 2022-01-02 |
| | |||
* | First iteration with font/text support | Dan Goodliffe | 2022-01-01 |
| | |||
* | Need a way to select the UI shader | Dan Goodliffe | 2021-12-18 |
| | |||
* | Refactor to start splitting out UI components | Dan Goodliffe | 2021-12-13 |
| | |||
* | Introduce the UI shader | Dan Goodliffe | 2021-12-12 |