summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/shadowDynamicPointStencil.vert
Commit message (Expand)AuthorAge
* Use a single buffer for the location/rotation data of all renderable objectsDan Goodliffe2026-03-31
* Rename shader source in keeping with glsl expectationsDan Goodliffe2026-01-31