Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
* | Point shaders (shadows) can all share the same implementation now in a single... | Dan Goodliffe | 2023-04-26 |
* | Pop and complete instanced shadow support | Dan Goodliffe | 2023-04-26 |