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path: root/gfx/gl/shaders/networkCommon.glsl
Commit message (Collapse)AuthorAge
* Make similar array tidy-up to networkStraight shadersDan Goodliffe7 days
| | | | And merge common functionality from networkCurve.
* Rename shader source in keeping with glsl expectationsDan Goodliffe7 days
| | | | | Swaps name/type of generated files to match class names and source files.
* Explicit cast to vec3 to disambiguate length/distance calcDan Goodliffe12 days
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* Fix network population of position in gBufferDan Goodliffe2024-01-23
| | | | Adds some rails to the basic test highlighting broken shadows
* Bind the network profile in as uniformsDan Goodliffe2024-01-22
| | | | Makes the network shaders generic to network type
* Implement basic network curve part shaderDan Goodliffe2024-01-20
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* Common code between straight/curve network geometry shadersDan Goodliffe2024-01-20