Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Model positions as integers | Dan Goodliffe | 2023-11-25 |
* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
* | Lookup material details once in the vertex shader | Dan Goodliffe | 2023-04-27 |
* | Point shaders can all share the same implementation now in a single place | Dan Goodliffe | 2023-04-26 |
* | Rename lots of shader files | Dan Goodliffe | 2023-04-15 |