Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Run shadow mapper in camera relative space | Dan Goodliffe | 2023-12-17 |
* | Use 32bit integer texture for position render data | Dan Goodliffe | 2023-12-17 |
* | Generate 4 bands of shadow maps | Dan Goodliffe | 2022-12-28 |
* | Initial support for multiple shadow maps in the same texture | Dan Goodliffe | 2022-12-28 |
* | Tidy up | Dan Goodliffe | 2022-12-06 |
* | Do not unilluminate the back of objects | Dan Goodliffe | 2022-12-04 |
* | Generate and use a shadow map | Dan Goodliffe | 2022-12-04 |
* | Separate out the illumation of the scene | Dan Goodliffe | 2022-11-23 |