Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
* | WIP typedefing just about everything else | Dan Goodliffe | 2023-11-09 |
* | WIP typedefing all the things - headers | Dan Goodliffe | 2023-11-07 |
* | Fix type of basic instanced shader | Dan Goodliffe | 2023-04-19 |
* | Fix up the way spotlight shader works | Dan Goodliffe | 2023-04-17 |
* | Add the dynamicPoint shader for instancing | Dan Goodliffe | 2023-04-15 |
* | Add rendering support for spot lights | Dan Goodliffe | 2023-01-05 |
* | Add missing explicit on constructors | Dan Goodliffe | 2022-12-29 |
* | Add rendering support for point lights | Dan Goodliffe | 2022-11-23 |
* | Support setting a viewPort uniform for those shaders which need it | Dan Goodliffe | 2022-11-23 |
* | Rename setView to setViewProjection to avoid ambiguity | Dan Goodliffe | 2022-11-23 |
* | Fix type of SceneShader | Dan Goodliffe | 2022-11-14 |
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
* | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |