Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Add basic instanced shader to those which get the viewProjection configured | Dan Goodliffe | 2023-04-19 |
* | Revamp how VertexArrayObject configures attributes and data | Dan Goodliffe | 2023-04-17 |
* | Fix up the way spotlight shader works | Dan Goodliffe | 2023-04-17 |
* | Add the dynamicPoint shader for instancing | Dan Goodliffe | 2023-04-15 |
* | Rename lots of shader files | Dan Goodliffe | 2023-04-15 |
* | Add rendering support for spot lights | Dan Goodliffe | 2023-01-05 |
* | Use VertexArrayObject for SceneShader::PointLight | Dan Goodliffe | 2023-01-02 |
* | Add rendering support for point lights | Dan Goodliffe | 2022-11-23 |
* | Support setting a viewPort uniform for those shaders which need it | Dan Goodliffe | 2022-11-23 |
* | Rename setView to setViewProjection to avoid ambiguity | Dan Goodliffe | 2022-11-23 |
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
* | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |