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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-27 18:36:45 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-27 18:36:45 +0100
commit6ed208747005774f3fbc90256b9da0c6890a0814 (patch)
treeb10a7a2a23bdfad799fb108687108798561ed866 /gfx/gl/sceneShader.cpp
parentMerge branch 'instancing-pt2' (diff)
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Lookup material details once in the vertex shader
... instead of per texel in the fragment shader
Diffstat (limited to 'gfx/gl/sceneShader.cpp')
0 files changed, 0 insertions, 0 deletions